explicit interface go brrrr
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@@ -154,7 +154,7 @@ namespace Content.Server.GameObjects.Components.Construction
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TargetNextEdge = Node.GetEdge(TargetPathfinding.Peek().Name);
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}
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public async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (_handling)
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return true;
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