Add some minor setup behavior to DummyGameTicker by giving it a common base with normal GameTicker.
Necessary for the game to, well, function.
This commit is contained in:
@@ -2,14 +2,13 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.Interfaces.GameTicking;
|
||||
using Content.Shared;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.IntegrationTests
|
||||
{
|
||||
public class DummyGameTicker : SharedGameTicker, IGameTicker
|
||||
public class DummyGameTicker : GameTickerBase, IGameTicker
|
||||
{
|
||||
public GameRunLevel RunLevel { get; } = GameRunLevel.InRound;
|
||||
|
||||
@@ -25,10 +24,6 @@ namespace Content.IntegrationTests
|
||||
remove { }
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
}
|
||||
|
||||
public void Update(FrameEventArgs frameEventArgs)
|
||||
{
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user