Predict StorageComponent (#19682)
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@@ -5,7 +5,6 @@ using Content.Shared.Hands;
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using Content.Shared.Inventory.Events;
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using Content.Shared.Strip;
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using Content.Shared.Strip.Components;
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using Robust.Client.GameObjects;
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namespace Content.Client.Strip;
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@@ -33,7 +32,7 @@ public sealed class StrippableSystem : SharedStrippableSystem
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public void UpdateUi(EntityUid uid, StrippableComponent? component = null, EntityEventArgs? args = null)
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{
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if (!TryComp(uid, out ClientUserInterfaceComponent? uiComp))
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if (!TryComp(uid, out UserInterfaceComponent? uiComp))
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return;
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foreach (var ui in uiComp.OpenInterfaces.Values)
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