Remove PoolSettings.ExtraPrototypes option (#18678)
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@@ -81,6 +81,9 @@ public sealed class PrototypeSaveTest
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if (prototype.Abstract)
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continue;
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if (pairTracker.Pair.IsTestPrototype(prototype))
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continue;
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// Yea this test just doesn't work with this, it parents a grid to another grid and causes game logic to explode.
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if (prototype.Components.ContainsKey("MapGrid"))
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continue;
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