Add examine, activate, and context menu to storage buttons (#4525)

* Add examine, activate, and context menu to storage buttons

* Handle UIClick
This commit is contained in:
ShadowCommander
2021-10-23 22:42:47 -07:00
committed by GitHub
parent 7de1ebbd77
commit d568664702
2 changed files with 24 additions and 10 deletions

View File

@@ -2,6 +2,7 @@ using System.Collections.Generic;
using System.Linq;
using Content.Client.Animations;
using Content.Client.Hands;
using Content.Client.Items.Managers;
using Content.Client.Items.Components;
using Content.Client.UserInterface.Controls;
using Content.Shared.DragDrop;
@@ -15,6 +16,7 @@ using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects;
using Robust.Shared.Input;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
@@ -31,6 +33,8 @@ namespace Content.Client.Storage
[RegisterComponent]
public class ClientStorageComponent : SharedStorageComponent, IDraggable
{
[Dependency] private readonly IItemSlotManager _itemSlotManager = default!;
private List<IEntity> _storedEntities = new();
private int StorageSizeUsed;
private int StorageCapacityMax;
@@ -172,9 +176,17 @@ namespace Content.Client.Storage
/// Function for clicking one of the stored entity buttons in the UI, tells server to remove that entity
/// </summary>
/// <param name="entityUid"></param>
private void Interact(EntityUid entityUid)
private void Interact(BaseButton.ButtonEventArgs buttonEventArgs, EntityUid entityUid)
{
SendNetworkMessage(new RemoveEntityMessage(entityUid));
if (buttonEventArgs.Event.Function == EngineKeyFunctions.UIClick)
{
SendNetworkMessage(new RemoveEntityMessage(entityUid));
buttonEventArgs.Event.Handle();
}
else if (Owner.EntityManager.TryGetEntity(entityUid, out var entity))
{
_itemSlotManager.OnButtonPressed(buttonEventArgs.Event, entity);
}
}
public override bool Remove(IEntity entity)
@@ -191,7 +203,7 @@ namespace Content.Client.Storage
/// <summary>
/// Button created for each entity that represents that item in the storage UI, with a texture, and name and size label
/// </summary>
private void GenerateButton(EntityUid entityUid, Control button)
private void GenerateButton(EntityUid entityUid, EntityContainerButton button)
{
if (!Owner.EntityManager.TryGetEntity(entityUid, out var entity))
return;
@@ -226,6 +238,8 @@ namespace Content.Client.Storage
}
}
});
button.EnableAllKeybinds = true;
}
/// <summary>