Zombie Mode 𝓡𝓮𝓭𝓾𝔁 (#18199)

* zombie mode redux

* the great zombie changes

* fix this

* 65 down to 50

* empty

* Changes to address stalling

* make zombie nukies no longer nukies

* actually work
This commit is contained in:
Nemanja
2023-07-25 17:31:35 -04:00
committed by GitHub
parent 763156f6ec
commit d55cd23b0a
20 changed files with 604 additions and 493 deletions

View File

@@ -6,6 +6,7 @@ namespace Content.Shared.Zombies;
/// Event that is broadcast whenever an entity is zombified.
/// Used by the zombie gamemode to track total infections.
/// </summary>
[ByRefEvent]
public readonly struct EntityZombifiedEvent
{
/// <summary>