make printed items from lathes automatically stack (#13603)
Closes https://github.com/space-wizards/space-station-14/issues/10402
This commit is contained in:
@@ -6,6 +6,7 @@ using Content.Server.Lathe.Components;
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using Content.Server.Materials;
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using Content.Server.Power.Components;
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using Content.Server.Power.EntitySystems;
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using Content.Server.Stack;
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using Content.Server.UserInterface;
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using Content.Shared.Database;
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using Content.Shared.Lathe;
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@@ -29,6 +30,7 @@ namespace Content.Server.Lathe
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSys = default!;
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[Dependency] private readonly MaterialStorageSystem _materialStorage = default!;
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[Dependency] private readonly StackSystem _stack = default!;
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public override void Initialize()
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{
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@@ -85,22 +87,22 @@ namespace Content.Server.Lathe
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}
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[PublicAPI]
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public bool TryGetAvailableRecipes(EntityUid uid, [NotNullWhen(true)] out List<string>? recipes, LatheComponent? component = null)
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public bool TryGetAvailableRecipes(EntityUid uid, [NotNullWhen(true)] out List<string>? recipes, [NotNullWhen(true)] LatheComponent? component = null)
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{
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recipes = null;
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if (!Resolve(uid, ref component))
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return false;
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recipes = GetAvailableRecipes(component);
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recipes = GetAvailableRecipes(uid, component);
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return true;
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}
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public List<string> GetAvailableRecipes(LatheComponent component)
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public List<string> GetAvailableRecipes(EntityUid uid, LatheComponent component)
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{
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var ev = new LatheGetRecipesEvent(component.Owner)
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var ev = new LatheGetRecipesEvent(uid)
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{
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Recipes = component.StaticRecipes
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};
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RaiseLocalEvent(component.Owner, ev);
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RaiseLocalEvent(uid, ev);
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return ev.Recipes;
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}
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@@ -147,7 +149,7 @@ namespace Content.Server.Lathe
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lathe.ProductionLength = recipe.CompleteTime * component.TimeMultiplier;
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component.CurrentRecipe = recipe;
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_audio.PlayPvs(component.ProducingSound, component.Owner);
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_audio.PlayPvs(component.ProducingSound, uid);
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UpdateRunningAppearance(uid, true);
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UpdateUserInterfaceState(uid, component);
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return true;
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@@ -159,13 +161,17 @@ namespace Content.Server.Lathe
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return;
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if (comp.CurrentRecipe != null)
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Spawn(comp.CurrentRecipe.Result, Transform(uid).Coordinates);
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{
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var result = Spawn(comp.CurrentRecipe.Result, Transform(uid).Coordinates);
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_stack.TryMergeToContacts(result);
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}
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comp.CurrentRecipe = null;
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prodComp.StartTime = _timing.CurTime;
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if (!TryStartProducing(uid, comp))
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{
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RemCompDeferred(prodComp.Owner, prodComp);
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RemCompDeferred(uid, prodComp);
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UpdateUserInterfaceState(uid, comp);
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UpdateRunningAppearance(uid, false);
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}
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@@ -179,7 +185,7 @@ namespace Content.Server.Lathe
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var ui = _uiSys.GetUi(uid, LatheUiKey.Key);
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var producing = component.CurrentRecipe ?? component.Queue.FirstOrDefault();
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var state = new LatheUpdateState(GetAvailableRecipes(component), component.Queue, producing);
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var state = new LatheUpdateState(GetAvailableRecipes(uid, component), component.Queue, producing);
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_uiSys.SetUiState(ui, state);
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}
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@@ -254,7 +260,7 @@ namespace Content.Server.Lathe
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protected override bool HasRecipe(EntityUid uid, LatheRecipePrototype recipe, LatheComponent component)
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{
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return GetAvailableRecipes(component).Contains(recipe.ID);
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return GetAvailableRecipes(uid, component).Contains(recipe.ID);
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}
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#region UI Messages
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@@ -5,6 +5,7 @@ using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using JetBrains.Annotations;
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using Robust.Shared.GameStates;
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using Robust.Shared.Physics.Systems;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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@@ -14,13 +15,15 @@ namespace Content.Shared.Stacks
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[UsedImplicitly]
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public abstract class SharedStackSystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly IPrototypeManager _prototype = default!;
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[Dependency] private readonly IViewVariablesManager _vvm = default!;
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[Dependency] protected readonly SharedAppearanceSystem Appearance = default!;
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[Dependency] protected readonly SharedPopupSystem PopupSystem = default!;
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[Dependency] protected readonly SharedHandsSystem HandsSystem = default!;
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[Dependency] protected readonly SharedTransformSystem Xform = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly IViewVariablesManager _vvm = default!;
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[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
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[Dependency] private readonly SharedPhysicsSystem _physics = default!;
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[Dependency] protected readonly SharedPopupSystem PopupSystem = default!;
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public override void Initialize()
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{
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@@ -96,6 +99,9 @@ namespace Content.Shared.Stacks
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StackComponent? recipientStack = null)
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{
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transfered = 0;
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if (donor == recipient)
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return false;
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if (!Resolve(recipient, ref recipientStack, false) || !Resolve(donor, ref donorStack, false))
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return false;
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@@ -190,6 +196,35 @@ namespace Content.Shared.Stacks
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return true;
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}
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/// <summary>
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/// Tries to merge a stack into any of the stacks it is touching.
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/// </summary>
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/// <returns>Whether or not it was successfully merged into another stack</returns>
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public bool TryMergeToContacts(EntityUid uid, StackComponent? stack = null, TransformComponent? xform = null)
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{
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if (!Resolve(uid, ref stack, ref xform, false))
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return false;
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var map = xform.MapID;
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var bounds = _physics.GetWorldAABB(uid);
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var intersecting = _entityLookup.GetComponentsIntersecting<StackComponent>(map, bounds,
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LookupFlags.Dynamic | LookupFlags.Sundries);
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var merged = false;
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foreach (var otherStack in intersecting)
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{
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var otherEnt = otherStack.Owner;
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if (!TryMergeStacks(uid, otherEnt, out _, stack, otherStack))
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continue;
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merged = true;
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if (stack.Count <= 0)
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break;
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}
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return merged;
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}
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/// <summary>
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/// Gets the max count for a given entity prototype
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/// </summary>
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