Fix gravity shenanigans (#12866)

This commit is contained in:
metalgearsloth
2022-12-18 16:03:23 +11:00
committed by GitHub
parent dde5d26561
commit d50517b225
16 changed files with 324 additions and 257 deletions

View File

@@ -0,0 +1,17 @@
using Robust.Shared.GameStates;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Shared.Gravity;
/// <summary>
/// Indicates this entity is shaking due to gravity changes.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed class GravityShakeComponent : Component
{
[ViewVariables(VVAccess.ReadWrite), DataField("shakeTimes")]
public int ShakeTimes;
[DataField("nextShake", customTypeSerializer:typeof(TimeOffsetSerializer))]
public TimeSpan NextShake;
}