predict morgue and crematorium (#39293)

This commit is contained in:
slarticodefast
2025-08-22 01:49:50 +02:00
committed by GitHub
parent be62e08de4
commit d4f96fd1c6
29 changed files with 433 additions and 341 deletions

View File

@@ -1,6 +1,10 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Morgue.Components;
[RegisterComponent]
public sealed partial class EntityStorageLayingDownOverrideComponent : Component
{
}
/// <summary>
/// Makes an entity storage only accept entities that are laying down.
/// This is true for mobs that are crit, dead or crawling.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class EntityStorageLayingDownOverrideComponent : Component;