Stop mop buckets from spilling when you push them (#26706)
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@@ -29,4 +29,10 @@ public sealed partial class SpillableComponent : Component
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/// </summary>
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[DataField]
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public FixedPoint2 MaxMeleeSpillAmount = FixedPoint2.New(20);
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/// <summary>
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/// Should this item be spilled when thrown?
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/// </summary>
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[DataField]
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public bool SpillWhenThrown = true;
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}
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