Alerts Cleanup and API (#39544)
* alert cleanup and API * I expect update loops to be at the top. * Address review * Address review x 2 * Merg my PR * Fix * Update Content.Shared/Alert/AlertsSystem.cs webedit Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com> * FIX THAT TEST FAIL!!!! * Me when I forget to actually give you alerts * Hammedborgar --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com> Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com>
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@@ -83,7 +83,7 @@ public abstract class SharedRootableSystem : EntitySystem
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var actions = new Entity<ActionsComponent?>(entity, comp);
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_actions.RemoveAction(actions, entity.Comp.ActionEntity);
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_alerts.ClearAlert(entity, entity.Comp.RootedAlert);
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_alerts.ClearAlert(entity.Owner, entity.Comp.RootedAlert);
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}
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private void OnRootableToggle(Entity<RootableComponent> entity, ref ToggleActionEvent args)
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@@ -109,7 +109,7 @@ public abstract class SharedRootableSystem : EntitySystem
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if (entity.Comp.Rooted)
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{
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_alerts.ShowAlert(entity, entity.Comp.RootedAlert);
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_alerts.ShowAlert(entity.Owner, entity.Comp.RootedAlert);
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var curTime = _timing.CurTime;
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if (curTime > entity.Comp.NextUpdate)
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{
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@@ -118,7 +118,7 @@ public abstract class SharedRootableSystem : EntitySystem
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}
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else
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{
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_alerts.ClearAlert(entity, entity.Comp.RootedAlert);
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_alerts.ClearAlert(entity.Owner, entity.Comp.RootedAlert);
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}
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_audio.PlayPredicted(entity.Comp.RootSound, entity.Owner.ToCoordinates(), entity);
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