Alerts Cleanup and API (#39544)
* alert cleanup and API * I expect update loops to be at the top. * Address review * Address review x 2 * Merg my PR * Fix * Update Content.Shared/Alert/AlertsSystem.cs webedit Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com> * FIX THAT TEST FAIL!!!! * Me when I forget to actually give you alerts * Hammedborgar --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com> Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com>
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@@ -413,11 +413,11 @@ public abstract class SharedBloodstreamSystem : EntitySystem
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DirtyField(ent, ent.Comp, nameof(BloodstreamComponent.BleedAmount));
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if (ent.Comp.BleedAmount == 0)
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_alertsSystem.ClearAlert(ent, ent.Comp.BleedingAlert);
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_alertsSystem.ClearAlert(ent.Owner, ent.Comp.BleedingAlert);
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else
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{
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var severity = (short)Math.Clamp(Math.Round(ent.Comp.BleedAmount, MidpointRounding.ToZero), 0, 10);
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_alertsSystem.ShowAlert(ent, ent.Comp.BleedingAlert, severity);
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_alertsSystem.ShowAlert(ent.Owner, ent.Comp.BleedingAlert, severity);
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}
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return true;
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