Add a command and verb to attach a body part to yourself (#2372)

* Add attachbodypart command

* Make the slot name depend on the verb instead of the command
This commit is contained in:
DrSmugleaf
2020-10-25 23:16:57 +01:00
committed by GitHub
parent 4c46c7afce
commit d460d2b64d
6 changed files with 169 additions and 1 deletions

View File

@@ -0,0 +1,103 @@
#nullable enable
using Content.Server.GameObjects.Components.Body.Part;
using Content.Shared.GameObjects.Components.Body;
using Content.Shared.GameObjects.Components.Body.Part;
using Robust.Server.Interfaces.Console;
using Robust.Server.Interfaces.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands
{
public class AttachBodyPartCommand : IClientCommand
{
public string Command => "attachbodypart";
public string Description => "Attaches a body part to you or someone else.";
public string Help => $"{Command} <partEntityUid> / {Command} <entityUid> <partEntityUid>";
public void Execute(IConsoleShell shell, IPlayerSession? player, string[] args)
{
var entityManager = IoCManager.Resolve<IEntityManager>();
IEntity entity;
EntityUid partUid;
switch (args.Length)
{
case 1:
if (player == null)
{
shell.SendText(player, $"You need to specify an entity to attach the part to if you aren't a player.\n{Help}");
return;
}
if (player.AttachedEntity == null)
{
shell.SendText(player, $"You need to specify an entity to attach the part to if you aren't attached to an entity.\n{Help}");
return;
}
if (!EntityUid.TryParse(args[0], out partUid))
{
shell.SendText(player, $"{args[0]} is not a valid entity uid.");
return;
}
entity = player.AttachedEntity;
break;
case 2:
if (!EntityUid.TryParse(args[0], out var entityUid))
{
shell.SendText(player, $"{args[0]} is not a valid entity uid.");
return;
}
if (!EntityUid.TryParse(args[1], out partUid))
{
shell.SendText(player, $"{args[1]} is not a valid entity uid.");
return;
}
if (!entityManager.TryGetEntity(entityUid, out var tempEntity))
{
shell.SendText(player, $"{entityUid} is not a valid entity.");
return;
}
entity = tempEntity;
break;
default:
shell.SendText(player, Help);
return;
}
if (!entity.TryGetComponent(out IBody? body))
{
shell.SendText(player, $"Entity {entity.Name} with uid {entity.Uid} does not have a {nameof(IBody)} component.");
return;
}
if (!entityManager.TryGetEntity(partUid, out var partEntity))
{
shell.SendText(player, $"{partUid} is not a valid entity.");
return;
}
if (!partEntity.TryGetComponent(out IBodyPart? part))
{
shell.SendText(player, $"Entity {partEntity.Name} with uid {args[0]} does not have a {nameof(IBodyPart)} component.");
return;
}
if (body.HasPart(part))
{
shell.SendText(player, $"Body part {partEntity.Name} with uid {partEntity.Uid} is already attached to entity {entity.Name} with uid {entity.Uid}");
return;
}
body.TryAddPart($"{nameof(BodyPartComponent.AttachBodyPartVerb)}-{partEntity.Uid}", part, true);
}
}
}

View File

@@ -1,13 +1,16 @@
#nullable enable
using System.Collections.Generic;
using System.Linq;
using Content.Server.Commands;
using Content.Server.Utility;
using Content.Shared.GameObjects.Components.Body;
using Content.Shared.GameObjects.Components.Body.Mechanism;
using Content.Shared.GameObjects.Components.Body.Part;
using Content.Shared.GameObjects.Components.Body.Surgery;
using Content.Shared.GameObjects.Verbs;
using Content.Shared.Interfaces;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.Console;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.Container;
using Robust.Server.GameObjects.Components.UserInterface;
@@ -15,6 +18,7 @@ using Robust.Server.Interfaces.GameObjects;
using Robust.Server.Interfaces.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Log;
using Robust.Shared.ViewVariables;
@@ -218,5 +222,54 @@ namespace Content.Server.GameObjects.Components.Body.Part
break;
}
}
[Verb]
public class AttachBodyPartVerb : Verb<BodyPartComponent>
{
protected override void GetData(IEntity user, BodyPartComponent component, VerbData data)
{
data.Visibility = VerbVisibility.Invisible;
if (user == component.Owner)
{
return;
}
if (!user.TryGetComponent(out IActorComponent? actor))
{
return;
}
var groupController = IoCManager.Resolve<IConGroupController>();
if (!groupController.CanCommand(actor.playerSession, "attachbodypart"))
{
return;
}
if (!user.TryGetComponent(out IBody? body))
{
return;
}
if (body.HasPart(component))
{
return;
}
data.Visibility = VerbVisibility.Visible;
data.Text = Loc.GetString("Attach Body Part");
}
protected override void Activate(IEntity user, BodyPartComponent component)
{
if (!user.TryGetComponent(out IBody? body))
{
return;
}
body.TryAddPart($"{nameof(AttachBodyPartVerb)}-{component.Owner.Uid}", component, true);
}
}
}
}

View File

@@ -56,6 +56,8 @@ namespace Content.Shared.GameObjects.Components.Body
bool HasPart(string slot);
bool HasPart(IBodyPart part);
/// <summary>
/// Removes the given <see cref="IBodyPart"/> reference, potentially
/// dropping other <see cref="IBodyPart">BodyParts</see> if they

View File

@@ -286,7 +286,8 @@ namespace Content.Shared.GameObjects.Components.Body.Part
private void AddedToBody(IBody body)
{
Owner.Transform.AttachParent(Body!.Owner);
Owner.Transform.LocalRotation = 0;
Owner.Transform.AttachParent(body.Owner);
OnAddedToBody(body);
foreach (var mechanism in _mechanisms)

View File

@@ -145,6 +145,13 @@ namespace Content.Shared.GameObjects.Components.Body
return _parts.ContainsKey(slot);
}
public bool HasPart(IBodyPart part)
{
DebugTools.AssertNotNull(part);
return _parts.ContainsValue(part);
}
public void RemovePart(IBodyPart part)
{
DebugTools.AssertNotNull(part);

View File

@@ -109,6 +109,7 @@
- deleteewi
- hurt
- toggledisallowlatejoin
- attachbodypart
CanViewVar: true
CanAdminPlace: true
CanAdminMenu: true
@@ -211,6 +212,7 @@
- deleteewi
- hurt
- toggledisallowlatejoin
- attachbodypart
CanViewVar: true
CanAdminPlace: true
CanScript: true