Janitor trashbag upgrade + FANCY ANIMATIONS (#3058)
* Janitor trashbag upgrade + FANCY ANIMATIONS * Review, Bug fixes and Sounds - Fixed hand-pickup animation playing if the entity originated from inside a container (e.g. bag on the ground) or from inside ourselves (e.g. something in our own inventory) * Fix/Change. Just log if AnimateEntityPickup is called with an entity that has no SpriteComponent. * More explicit log message. Error log. * Merge. Fix.
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@@ -1,7 +1,8 @@
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#nullable enable
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#nullable enable
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using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Serialization;
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namespace Content.Shared.GameObjects.Components.Items
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@@ -127,4 +128,20 @@ namespace Content.Shared.GameObjects.Components.Items
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Middle,
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Right
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}
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/// <summary>
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/// Component message for displaying an animation of an entity flying towards the owner of a HandsComponent
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/// </summary>
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[Serializable, NetSerializable]
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public class AnimatePickupEntityMessage : ComponentMessage
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{
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public readonly EntityUid EntityId;
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public readonly EntityCoordinates EntityPosition;
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public AnimatePickupEntityMessage(EntityUid entity, EntityCoordinates entityPosition)
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{
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Directed = true;
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EntityId = entity;
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EntityPosition = entityPosition;
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}
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}
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}
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