Air alarm patches (#11004)
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@@ -18,6 +18,7 @@ public sealed class AtmosAlarmableSystem : EntitySystem
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[Dependency] private readonly AppearanceSystem _appearance = default!;
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[Dependency] private readonly AudioSystem _audioSystem = default!;
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[Dependency] private readonly DeviceNetworkSystem _deviceNet = default!;
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[Dependency] private readonly AtmosDeviceNetworkSystem _atmosDevNetSystem = default!;
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/// <summary>
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/// An alarm. Has three valid states: Normal, Warning, Danger.
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@@ -41,12 +42,12 @@ public sealed class AtmosAlarmableSystem : EntitySystem
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public override void Initialize()
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{
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SubscribeLocalEvent<AtmosAlarmableComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<AtmosAlarmableComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<AtmosAlarmableComponent, DeviceNetworkPacketEvent>(OnPacketRecv);
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SubscribeLocalEvent<AtmosAlarmableComponent, PowerChangedEvent>(OnPowerChange);
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}
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private void OnInit(EntityUid uid, AtmosAlarmableComponent component, ComponentInit args)
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private void OnMapInit(EntityUid uid, AtmosAlarmableComponent component, MapInitEvent args)
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{
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TryUpdateAlert(
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uid,
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@@ -63,6 +64,10 @@ public sealed class AtmosAlarmableSystem : EntitySystem
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}
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else
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{
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// sussy
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_atmosDevNetSystem.Register(uid, null);
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_atmosDevNetSystem.Sync(uid, null);
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TryUpdateAlert(
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uid,
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TryGetHighestAlert(uid, out var alarm) ? alarm.Value : AtmosAlarmType.Normal,
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