APC GUI. (#107)
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@@ -3,7 +3,6 @@ using System.Text;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Shared.GameObjects.Components.Power;
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using SS14.Server.Interfaces.GameObjects;
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using SS14.Shared.GameObjects;
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using SS14.Shared.Interfaces.GameObjects;
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using SS14.Shared.Interfaces.GameObjects.Components;
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using SS14.Shared.Map;
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@@ -32,7 +31,22 @@ namespace Content.Server.GameObjects.Components.Power
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}
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else
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{
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builder.AppendFormat(" Powernet: {0}\n", node.Parent.Uid);
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var net = node.Parent;
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builder.AppendFormat(@" Powernet: {0}
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Wires: {1}, Nodes: {2}
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Generators: {3}, Loaders: {4},
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StorageS: {5}, StorageC: {6},
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Load: {7}, Supply: {8},
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LAvail: {9}, LDraw: {10},
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LDemand: {11}, LDemandWS: {12},
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",
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net.Uid,
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net.NodeList.Count, net.WireList.Count,
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net.GeneratorCount, net.DeviceCount,
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net.PowerStorageSupplierCount, net.PowerStorageConsumerCount,
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net.Load, net.Supply,
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net.LastTotalAvailable, net.LastTotalDraw,
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net.LastTotalDemand, net.LastTotalDemandWithSuppliers);
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}
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}
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