Fix some mispredict reconciliation issues. (#6319)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Leon Friedrich
2022-01-31 05:34:48 +13:00
committed by GitHub
parent 90b2f716a4
commit d40bcc9168
15 changed files with 110 additions and 71 deletions

View File

@@ -76,7 +76,7 @@ internal class ClientAlertsSystem : AlertsSystem
if (componentAlerts == null) return;
//TODO: Do we really want to send alerts for non-attached entity?
component.Alerts = componentAlerts;
component.Alerts = new(componentAlerts);
if (!CurControlled(component.Owner, _playerManager)) return;
SyncAlerts?.Invoke(this, componentAlerts);

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@@ -72,7 +72,7 @@ namespace Content.Client.Atmos.Visualizers
if (!component.TryGetData(PipeColorVisuals.Color, out Color color))
color = Color.White;
if (!component.TryGetData(PipeVisuals.VisualState, out PipeVisualState state))
if (!component.TryGetData(PipeVisuals.VisualState, out PipeDirection connectedDirections))
return;
if(!component.TryGetData(SubFloorVisuals.SubFloor, out bool subfloor))
@@ -84,7 +84,7 @@ namespace Content.Client.Atmos.Visualizers
{
var layer = sprite.LayerMapGet(layerKey);
var dir = (PipeDirection) layerKey;
var visible = subfloor && state.ConnectedDirections.HasDirection(dir);
var visible = subfloor && connectedDirections.HasDirection(dir);
sprite.LayerSetVisible(layer, visible);
if (!visible) continue;

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@@ -58,12 +58,18 @@ namespace Content.Client.Botany
var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner);
if (component.TryGetData<SpriteSpecifier>(PlantHolderVisuals.Plant, out var specifier))
if (component.TryGetData<string>(PlantHolderVisuals.PlantRsi, out var rsi)
&& component.TryGetData<string>(PlantHolderVisuals.PlantState, out var state))
{
var valid = !specifier.Equals(SpriteSpecifier.Invalid);
var valid = !string.IsNullOrWhiteSpace(state);
sprite.LayerSetVisible(PlantHolderLayers.Plant, valid);
if(valid)
sprite.LayerSetSprite(PlantHolderLayers.Plant, specifier);
{
sprite.LayerSetRSI(PlantHolderLayers.Plant, rsi);
sprite.LayerSetState(PlantHolderLayers.Plant, state);
}
}
if (component.TryGetData<bool>(PlantHolderVisuals.HealthLight, out var health))

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@@ -548,9 +548,9 @@ namespace Content.Client.Damage
{
UpdateDamageVisuals(damageComponent, spriteComponent, damageData);
}
else if (component.TryGetData<List<string>>(DamageVisualizerKeys.DamageUpdateGroups, out List<string>? delta))
else if (component.TryGetData(DamageVisualizerKeys.DamageUpdateGroups, out DamageVisualizerGroupData data))
{
UpdateDamageVisuals(delta, damageComponent, spriteComponent, damageData);
UpdateDamageVisuals(data.GroupList, damageComponent, spriteComponent, damageData);
}
}

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@@ -1,4 +1,4 @@
using System;
using System;
using Content.Shared.Rotation;
using JetBrains.Annotations;
using Robust.Client.Animations;
@@ -17,8 +17,9 @@ namespace Content.Client.Rotation
{
base.OnChangeData(component);
if (component.TryGetData<RotationState>(RotationVisuals.RotationState, out var state))
{
// if TryGet fails, state defaults to RotationState.Vertical.
component.TryGetData<RotationState>(RotationVisuals.RotationState, out var state);
switch (state)
{
case RotationState.Vertical:
@@ -29,7 +30,6 @@ namespace Content.Client.Rotation
break;
}
}
}
private void SetRotation(AppearanceComponent component, Angle rotation)
{

View File

@@ -592,30 +592,31 @@ namespace Content.Server.Botany.Components
if (Dead)
{
appearanceComponent.SetData(PlantHolderVisuals.Plant,
new SpriteSpecifier.Rsi(Seed.PlantRsi, "dead"));
appearanceComponent.SetData(PlantHolderVisuals.PlantRsi, Seed.PlantRsi.ToString());
appearanceComponent.SetData(PlantHolderVisuals.PlantState, "dead");
}
else if (Harvest)
{
appearanceComponent.SetData(PlantHolderVisuals.Plant,
new SpriteSpecifier.Rsi(Seed.PlantRsi, "harvest"));
appearanceComponent.SetData(PlantHolderVisuals.PlantRsi, Seed.PlantRsi.ToString());
appearanceComponent.SetData(PlantHolderVisuals.PlantState, "harvest");
}
else if (Age < Seed.Maturation)
{
var growthStage = Math.Max(1, (int) ((Age * Seed.GrowthStages) / Seed.Maturation));
appearanceComponent.SetData(PlantHolderVisuals.Plant,
new SpriteSpecifier.Rsi(Seed.PlantRsi, $"stage-{growthStage}"));
appearanceComponent.SetData(PlantHolderVisuals.PlantRsi, Seed.PlantRsi.ToString());
appearanceComponent.SetData(PlantHolderVisuals.PlantState, $"stage-{growthStage}");
_lastProduce = Age;
}
else
{
appearanceComponent.SetData(PlantHolderVisuals.Plant,
new SpriteSpecifier.Rsi(Seed.PlantRsi, $"stage-{Seed.GrowthStages}"));
appearanceComponent.SetData(PlantHolderVisuals.PlantRsi, Seed.PlantRsi.ToString());
appearanceComponent.SetData(PlantHolderVisuals.PlantState, $"stage-{Seed.GrowthStages}");
}
}
else
{
appearanceComponent.SetData(PlantHolderVisuals.Plant, SpriteSpecifier.Invalid);
appearanceComponent.SetData(PlantHolderVisuals.PlantState, "");
appearanceComponent.SetData(PlantHolderVisuals.HealthLight, false);
}

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@@ -327,7 +327,7 @@ namespace Content.Server.NodeContainer.Nodes
}
}
appearance.SetData(PipeVisuals.VisualState, new PipeVisualState(netConnectedDirections));
appearance.SetData(PipeVisuals.VisualState, netConnectedDirections);
}
}
}

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@@ -11,19 +11,6 @@ namespace Content.Shared.Atmos
VisualState
}
[Serializable, NetSerializable]
public class PipeVisualState
{
// TODO ATMOS: Make this not a class and just be the field below...
[ViewVariables]
public readonly PipeDirection ConnectedDirections;
public PipeVisualState(PipeDirection connectedDirections)
{
ConnectedDirections = connectedDirections;
}
}
[Flags]
[Serializable, NetSerializable]
public enum PipeDirection

View File

@@ -6,7 +6,8 @@ namespace Content.Shared.Botany
[Serializable, NetSerializable]
public enum PlantHolderVisuals
{
Plant,
PlantRsi,
PlantState,
HealthLight,
WaterLight,
NutritionLight,

View File

@@ -11,7 +11,7 @@ namespace Content.Shared.Chemistry
}
[Serializable, NetSerializable]
public class SolutionContainerVisualState
public class SolutionContainerVisualState : ICloneable
{
public readonly Color Color;
@@ -33,6 +33,11 @@ namespace Content.Shared.Chemistry
Color = color;
FilledVolumeFraction = (byte) (byte.MaxValue * filledVolumeFraction);
}
public object Clone()
{
return new SolutionContainerVisualState(Color, FilledVolumeFraction);
}
}
public enum SolutionContainerLayers : byte

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@@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
using Robust.Shared.Serialization;
namespace Content.Shared.Damage
@@ -11,4 +12,20 @@ namespace Content.Shared.Damage
DamageUpdateGroups,
ForceUpdate
}
[Serializable, NetSerializable]
public class DamageVisualizerGroupData : ICloneable
{
public List<string> GroupList;
public DamageVisualizerGroupData(List<string> groupList)
{
GroupList = groupList;
}
public object Clone()
{
return new DamageVisualizerGroupData(new List<string>(GroupList));
}
}
}

View File

@@ -87,7 +87,10 @@ namespace Content.Shared.Damage
component.Dirty();
if (EntityManager.TryGetComponent<AppearanceComponent>(component.Owner, out var appearance) && damageDelta != null)
appearance.SetData(DamageVisualizerKeys.DamageUpdateGroups, damageDelta.GetDamagePerGroup().Keys.ToList());
{
var data = new DamageVisualizerGroupData(damageDelta.GetDamagePerGroup().Keys.ToList());
appearance.SetData(DamageVisualizerKeys.DamageUpdateGroups, data);
}
RaiseLocalEvent(component.Owner, new DamageChangedEvent(component, damageDelta, interruptsDoAfters), false);
}
@@ -198,7 +201,7 @@ namespace Content.Shared.Damage
component.DamageModifierSetId = state.ModifierSetId;
// Has the damage actually changed?
DamageSpecifier newDamage = new() { DamageDict = state.DamageDict };
DamageSpecifier newDamage = new() { DamageDict = new(state.DamageDict) };
var delta = component.Damage - newDamage;
delta.TrimZeros();

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@@ -718,7 +718,7 @@ namespace Content.Shared.Hands.Components
}
[Serializable, NetSerializable]
public class HandsVisualState
public class HandsVisualState : ICloneable
{
public List<HandVisualState> Hands { get; } = new();
@@ -726,10 +726,15 @@ namespace Content.Shared.Hands.Components
{
Hands = hands;
}
public object Clone()
{
return new HandsVisualState(new List<HandVisualState>(Hands));
}
}
[Serializable, NetSerializable]
public class HandVisualState
public struct HandVisualState
{
public string RsiPath { get; }
public string? EquippedPrefix { get; }

View File

@@ -38,7 +38,7 @@ namespace Content.Shared.StatusEffect
foreach (var state in status.ActiveEffects.ToArray())
{
// if we're past the end point of the effect
if (_gameTiming.CurTime > state.Value.Cooldown.Item2)
if (curTime > state.Value.Cooldown.Item2)
{
TryRemoveStatusEffect(status.Owner, state.Key, status);
}
@@ -53,9 +53,19 @@ namespace Content.Shared.StatusEffect
private void OnHandleState(EntityUid uid, StatusEffectsComponent component, ref ComponentHandleState args)
{
if (args.Current is StatusEffectsComponentState state)
if (args.Current is not StatusEffectsComponentState state)
return;
component.AllowedEffects = new(state.AllowedEffects);
// Remove non-existent effects.
foreach (var effect in component.ActiveEffects.Keys)
{
component.AllowedEffects = state.AllowedEffects;
if (!state.ActiveEffects.ContainsKey(effect))
{
TryRemoveStatusEffect(uid, effect, component);
}
}
foreach (var effect in state.ActiveEffects)
{
@@ -71,7 +81,6 @@ namespace Content.Shared.StatusEffect
TryAddStatusEffect(uid, effect.Key, time, true);
}
}
}
/// <summary>
/// Tries to add a status effect to an entity, with a given component added as well.
@@ -187,7 +196,7 @@ namespace Content.Shared.StatusEffect
_alertsSystem.ShowAlert(uid, proto.Alert.Value, null, cooldown1);
}
status.Dirty();
Dirty(status);
// event?
return true;
}
@@ -261,7 +270,7 @@ namespace Content.Shared.StatusEffect
status.ActiveEffects.Remove(key);
status.Dirty();
Dirty(status);
// event?
return true;
}
@@ -285,6 +294,7 @@ namespace Content.Shared.StatusEffect
failed = true;
}
Dirty(status);
return failed;
}
@@ -352,6 +362,7 @@ namespace Content.Shared.StatusEffect
_alertsSystem.ShowAlert(uid, proto.Alert.Value, null, cooldown);
}
Dirty(status);
return true;
}
@@ -387,6 +398,7 @@ namespace Content.Shared.StatusEffect
_alertsSystem.ShowAlert(uid, proto.Alert.Value, null, cooldown);
}
Dirty(status);
return true;
}
@@ -406,6 +418,8 @@ namespace Content.Shared.StatusEffect
return false;
status.ActiveEffects[key].Cooldown = (_gameTiming.CurTime, _gameTiming.CurTime + time);
Dirty(status);
return true;
}

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@@ -24,7 +24,7 @@ namespace Content.Shared.Storage.Components
}
[Serializable, NetSerializable]
public class ShowLayerData
public class ShowLayerData : ICloneable
{
public IReadOnlyList<string> QueuedEntities { get; internal set; }
@@ -33,14 +33,14 @@ namespace Content.Shared.Storage.Components
QueuedEntities = new List<string>();
}
public ShowLayerData(IReadOnlyList<string> other)
public ShowLayerData(IEnumerable<string> other)
{
QueuedEntities = other;
QueuedEntities = new List<string>(other);
}
public ShowLayerData(ShowLayerData other)
public object Clone()
{
QueuedEntities = other.QueuedEntities;
return new ShowLayerData(QueuedEntities);
}
}
}