Fix some mispredict reconciliation issues. (#6319)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -718,7 +718,7 @@ namespace Content.Shared.Hands.Components
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}
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[Serializable, NetSerializable]
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public class HandsVisualState
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public class HandsVisualState : ICloneable
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{
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public List<HandVisualState> Hands { get; } = new();
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@@ -726,10 +726,15 @@ namespace Content.Shared.Hands.Components
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{
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Hands = hands;
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}
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public object Clone()
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{
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return new HandsVisualState(new List<HandVisualState>(Hands));
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}
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}
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[Serializable, NetSerializable]
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public class HandVisualState
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public struct HandVisualState
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{
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public string RsiPath { get; }
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public string? EquippedPrefix { get; }
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