Chemistry revamp and bartending features
-Ability to mix drinks to create cocktails with shiny icons -New Chemistry System which can relay chemistry events to corresponding components -moved some solution logic from Shared to Server -fixed some weird stuff with DrinkComponent
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@@ -134,6 +134,7 @@ namespace Content.Client
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"Paper",
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"Write",
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"Bloodstream",
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"TransformableContainer",
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"Mind",
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"MovementSpeedModifier",
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"StorageFill"
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@@ -148,7 +149,7 @@ namespace Content.Client
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factory.Register<SharedLatheComponent>();
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factory.Register<SharedSpawnPointComponent>();
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factory.Register<SolutionComponent>();
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factory.Register<SharedSolutionComponent>();
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factory.Register<SharedVendingMachineComponent>();
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factory.Register<SharedWiresComponent>();
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