Zombie virus delayed from 20-30 minutes from rule start. (#16346)
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@@ -55,6 +55,13 @@ namespace Content.Shared.Zombies
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[ViewVariables(VVAccess.ReadWrite)]
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public float ZombieMovementSpeedDebuff = 0.75f;
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/// <summary>
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/// How long it takes our bite victims to turn in seconds (max).
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/// Will roll 25% - 100% of this on bite.
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/// </summary>
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[DataField("zombieInfectionTurnTime"), ViewVariables(VVAccess.ReadWrite)]
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public float ZombieInfectionTurnTime = 240.0f;
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/// <summary>
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/// The skin color of the zombie
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/// </summary>
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