Turns GameTicker into an EntitySystem. (#4197)
* GameTicker turned into an EntitySystem * Turns ClientGameTicker into an EntitySystem, turn NetMessages into events * Change event names to be more consistent with the rest. * YAML linter uses the dummy gameticker CVar override. * Fix game ticker initialization order * Dummy ticker won't spawn players. * Fix character creation test
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@@ -3,6 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Content.IntegrationTests;
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using Content.Shared.CCVar;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.Markdown.Validation;
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using Robust.Shared.Timing;
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@@ -69,6 +70,7 @@ namespace Content.YAMLLinter
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var server = StartServer(new ServerContentIntegrationOption()
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{
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FailureLogLevel = null,
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CVarOverrides = { {CCVars.GameDummyTicker.Name, "true"} }
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});
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await server.WaitIdleAsync();
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