Turns GameTicker into an EntitySystem. (#4197)

* GameTicker turned into an EntitySystem

* Turns ClientGameTicker into an EntitySystem, turn NetMessages into events

* Change event names to be more consistent with the rest.

* YAML linter uses the dummy gameticker CVar override.

* Fix game ticker initialization order

* Dummy ticker won't spawn players.

* Fix character creation test
This commit is contained in:
Vera Aguilera Puerto
2021-06-20 10:09:24 +02:00
committed by GitHub
parent 15fb554c28
commit d3a611164b
81 changed files with 1711 additions and 1990 deletions

View File

@@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Content.IntegrationTests;
using Content.Shared.CCVar;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Markdown.Validation;
using Robust.Shared.Timing;
@@ -69,6 +70,7 @@ namespace Content.YAMLLinter
var server = StartServer(new ServerContentIntegrationOption()
{
FailureLogLevel = null,
CVarOverrides = { {CCVars.GameDummyTicker.Name, "true"} }
});
await server.WaitIdleAsync();