Turns GameTicker into an EntitySystem. (#4197)

* GameTicker turned into an EntitySystem

* Turns ClientGameTicker into an EntitySystem, turn NetMessages into events

* Change event names to be more consistent with the rest.

* YAML linter uses the dummy gameticker CVar override.

* Fix game ticker initialization order

* Dummy ticker won't spawn players.

* Fix character creation test
This commit is contained in:
Vera Aguilera Puerto
2021-06-20 10:09:24 +02:00
committed by GitHub
parent 15fb554c28
commit d3a611164b
81 changed files with 1711 additions and 1990 deletions

View File

@@ -14,7 +14,6 @@ using Content.Server.Notification.Managers;
using Content.Server.PDA.Managers;
using Content.Server.Preferences.Managers;
using Content.Server.Sandbox;
using Content.Server.Shell;
using Content.Server.Speech;
using Content.Server.Voting.Managers;
using Content.Shared.Actions;
@@ -31,9 +30,7 @@ namespace Content.Server.Entry
{
public class EntryPoint : GameServer
{
private IGameTicker _gameTicker = default!;
private EuiManager _euiManager = default!;
private StatusShell _statusShell = default!;
private IVoteManager _voteManager = default!;
/// <inheritdoc />
@@ -60,7 +57,6 @@ namespace Content.Server.Entry
IoCManager.BuildGraph();
_gameTicker = IoCManager.Resolve<IGameTicker>();
_euiManager = IoCManager.Resolve<EuiManager>();
_voteManager = IoCManager.Resolve<IVoteManager>();
@@ -69,8 +65,6 @@ namespace Content.Server.Entry
var playerManager = IoCManager.Resolve<IPlayerManager>();
_statusShell = new StatusShell();
var logManager = IoCManager.Resolve<ILogManager>();
logManager.GetSawmill("Storage").Level = LogLevel.Info;
logManager.GetSawmill("db.ef").Level = LogLevel.Info;
@@ -79,7 +73,6 @@ namespace Content.Server.Entry
IoCManager.Resolve<IServerDbManager>().Init();
IoCManager.Resolve<IServerPreferencesManager>().Init();
IoCManager.Resolve<INodeGroupFactory>().Initialize();
IoCManager.Resolve<ISandboxManager>().Initialize();
IoCManager.Resolve<IAccentManager>().Initialize();
_voteManager.Initialize();
}
@@ -89,7 +82,7 @@ namespace Content.Server.Entry
base.PostInit();
IoCManager.Resolve<IHolidayManager>().Initialize();
_gameTicker.Initialize();
IoCManager.Resolve<ISandboxManager>().Initialize();
IoCManager.Resolve<RecipeManager>().Initialize();
IoCManager.Resolve<AlertManager>().Initialize();
IoCManager.Resolve<ActionManager>().Initialize();
@@ -99,6 +92,8 @@ namespace Content.Server.Entry
IoCManager.Resolve<IAdminManager>().Initialize();
IoCManager.Resolve<INpcBehaviorManager>().Initialize();
_euiManager.Initialize();
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<GameTicker>().PostInitialize();
}
public override void Update(ModUpdateLevel level, FrameEventArgs frameEventArgs)
@@ -107,11 +102,6 @@ namespace Content.Server.Entry
switch (level)
{
case ModUpdateLevel.PreEngine:
{
_gameTicker.Update(frameEventArgs);
break;
}
case ModUpdateLevel.PostEngine:
{
_euiManager.SendUpdates();