Container light occlusion (#687)

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
L.E.D
2020-07-26 08:25:53 -04:00
committed by GitHub
parent 8e08c64fcf
commit d3866a3372
3 changed files with 182 additions and 1 deletions

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@@ -0,0 +1,155 @@
using System.Linq;
using System.Threading.Tasks;
using Content.Server.GameObjects.Components;
using NUnit.Framework;
using Robust.Client.GameObjects;
using Robust.Server.Interfaces.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.IntegrationTests.Tests
{
public class ContainerOcclusionTest : ContentIntegrationTest
{
private const string ExtraPrototypes = @"
- type: entity
id: ContainerOcclusionA
components:
- type: EntityStorage
occludesLight: true
- type: entity
id: ContainerOcclusionB
components:
- type: EntityStorage
showContents: true
occludesLight: false
- type: entity
id: ContainerOcclusionDummy
components:
- type: Sprite
- type: PointLight
";
private async Task<(ClientIntegrationInstance c, ServerIntegrationInstance s)> Start()
{
var optsServer = new ServerIntegrationOptions {ExtraPrototypes = ExtraPrototypes};
var optsClient = new ClientIntegrationOptions {ExtraPrototypes = ExtraPrototypes};
var (c, s) = await StartConnectedServerDummyTickerClientPair(optsClient, optsServer);
s.Post(() =>
{
IoCManager.Resolve<IPlayerManager>()
.GetAllPlayers().Single()
.JoinGame();
var mapMan = IoCManager.Resolve<IMapManager>();
mapMan.CreateMap(new MapId(1));
});
return (c, s);
}
[Test]
public async Task TestA()
{
var (c, s) = await Start();
EntityUid dummyUid = default;
s.Post(() =>
{
var pos = new MapCoordinates(Vector2.Zero, new MapId(1));
var ent = IoCManager.Resolve<IEntityManager>();
var container = ent.SpawnEntity("ContainerOcclusionA", pos);
var dummy = ent.SpawnEntity("ContainerOcclusionDummy", pos);
dummyUid = dummy.Uid;
container.GetComponent<EntityStorageComponent>().Insert(dummy);
});
await RunTicksSync(c, s, 5);
c.Assert(() =>
{
var dummy = IoCManager.Resolve<IEntityManager>().GetEntity(dummyUid);
var sprite = dummy.GetComponent<SpriteComponent>();
var light = dummy.GetComponent<PointLightComponent>();
Assert.True(sprite.ContainerOccluded);
Assert.True(light.ContainerOccluded);
});
await Task.WhenAll(c.WaitIdleAsync(), s.WaitIdleAsync());
}
[Test]
public async Task TestB()
{
var (c, s) = await Start();
EntityUid dummyUid = default;
s.Post(() =>
{
var pos = new MapCoordinates(Vector2.Zero, new MapId(1));
var ent = IoCManager.Resolve<IEntityManager>();
var container = ent.SpawnEntity("ContainerOcclusionB", pos);
var dummy = ent.SpawnEntity("ContainerOcclusionDummy", pos);
dummyUid = dummy.Uid;
container.GetComponent<EntityStorageComponent>().Insert(dummy);
});
await RunTicksSync(c, s, 5);
c.Assert(() =>
{
var dummy = IoCManager.Resolve<IEntityManager>().GetEntity(dummyUid);
var sprite = dummy.GetComponent<SpriteComponent>();
var light = dummy.GetComponent<PointLightComponent>();
Assert.False(sprite.ContainerOccluded);
Assert.False(light.ContainerOccluded);
});
await Task.WhenAll(c.WaitIdleAsync(), s.WaitIdleAsync());
}
[Test]
public async Task TestAb()
{
var (c, s) = await Start();
EntityUid dummyUid = default;
s.Post(() =>
{
var pos = new MapCoordinates(Vector2.Zero, new MapId(1));
var ent = IoCManager.Resolve<IEntityManager>();
var containerA = ent.SpawnEntity("ContainerOcclusionA", pos);
var containerB = ent.SpawnEntity("ContainerOcclusionB", pos);
var dummy = ent.SpawnEntity("ContainerOcclusionDummy", pos);
dummyUid = dummy.Uid;
containerA.GetComponent<EntityStorageComponent>().Insert(containerB);
containerB.GetComponent<EntityStorageComponent>().Insert(dummy);
});
await RunTicksSync(c, s, 5);
c.Assert(() =>
{
var dummy = IoCManager.Resolve<IEntityManager>().GetEntity(dummyUid);
var sprite = dummy.GetComponent<SpriteComponent>();
var light = dummy.GetComponent<PointLightComponent>();
Assert.True(sprite.ContainerOccluded);
Assert.True(light.ContainerOccluded);
});
await Task.WhenAll(c.WaitIdleAsync(), s.WaitIdleAsync());
}
}
}

View File

@@ -49,6 +49,7 @@ namespace Content.Server.GameObjects.Components
[ViewVariables] [ViewVariables]
private IEntityQuery _entityQuery; private IEntityQuery _entityQuery;
private bool _showContents; private bool _showContents;
private bool _occludesLight;
private bool _open; private bool _open;
private bool _isWeldedShut; private bool _isWeldedShut;
private int _collisionMaskStorage; private int _collisionMaskStorage;
@@ -68,6 +69,17 @@ namespace Content.Server.GameObjects.Components
} }
} }
[ViewVariables(VVAccess.ReadWrite)]
public bool OccludesLight
{
get => _occludesLight;
set
{
_occludesLight = value;
_contents.OccludesLight = _occludesLight;
}
}
[ViewVariables(VVAccess.ReadWrite)] [ViewVariables(VVAccess.ReadWrite)]
public bool Open public bool Open
{ {
@@ -101,6 +113,7 @@ namespace Content.Server.GameObjects.Components
_entityQuery = new IntersectingEntityQuery(Owner); _entityQuery = new IntersectingEntityQuery(Owner);
_contents.ShowContents = _showContents; _contents.ShowContents = _showContents;
_contents.OccludesLight = _occludesLight;
if (Owner.TryGetComponent<PlaceableSurfaceComponent>(out var placeableSurfaceComponent)) if (Owner.TryGetComponent<PlaceableSurfaceComponent>(out var placeableSurfaceComponent))
{ {
@@ -116,6 +129,7 @@ namespace Content.Server.GameObjects.Components
serializer.DataField(ref _storageCapacityMax, "Capacity", 30); serializer.DataField(ref _storageCapacityMax, "Capacity", 30);
serializer.DataField(ref _isCollidableWhenOpen, "IsCollidableWhenOpen", false); serializer.DataField(ref _isCollidableWhenOpen, "IsCollidableWhenOpen", false);
serializer.DataField(ref _showContents, "showContents", false); serializer.DataField(ref _showContents, "showContents", false);
serializer.DataField(ref _occludesLight, "occludesLight", true);
serializer.DataField(ref _open, "open", false); serializer.DataField(ref _open, "open", false);
serializer.DataField(this, a => a.IsWeldedShut, "IsWeldedShut", false); serializer.DataField(this, a => a.IsWeldedShut, "IsWeldedShut", false);
serializer.DataField(this, a => a.CanWeldShut, "CanWeldShut", true); serializer.DataField(this, a => a.CanWeldShut, "CanWeldShut", true);

View File

@@ -3,7 +3,6 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Content.Server.GameObjects.Components.GUI; using Content.Server.GameObjects.Components.GUI;
using Content.Server.Interfaces.GameObjects;
using Content.Server.Interfaces.GameObjects.Components.Interaction; using Content.Server.Interfaces.GameObjects.Components.Interaction;
using Content.Server.Interfaces.GameObjects.Components.Items; using Content.Server.Interfaces.GameObjects.Components.Items;
using Content.Server.Utility; using Content.Server.Utility;
@@ -46,6 +45,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
private Container? _storage; private Container? _storage;
private bool _occludesLight;
private bool _storageInitialCalculated; private bool _storageInitialCalculated;
private int _storageUsed; private int _storageUsed;
private int _storageCapacityMax; private int _storageCapacityMax;
@@ -53,6 +53,16 @@ namespace Content.Server.GameObjects.Components.Items.Storage
public IReadOnlyCollection<IEntity>? StoredEntities => _storage?.ContainedEntities; public IReadOnlyCollection<IEntity>? StoredEntities => _storage?.ContainedEntities;
public bool OccludesLight
{
get => _occludesLight;
set
{
_occludesLight = value;
if (_storage != null) _storage.OccludesLight = value;
}
}
private void EnsureInitialCalculated() private void EnsureInitialCalculated()
{ {
if (_storageInitialCalculated) if (_storageInitialCalculated)
@@ -318,6 +328,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
// ReSharper disable once StringLiteralTypo // ReSharper disable once StringLiteralTypo
_storage = ContainerManagerComponent.Ensure<Container>("storagebase", Owner); _storage = ContainerManagerComponent.Ensure<Container>("storagebase", Owner);
_storage.OccludesLight = _occludesLight;
} }
public override void ExposeData(ObjectSerializer serializer) public override void ExposeData(ObjectSerializer serializer)
@@ -325,6 +336,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
base.ExposeData(serializer); base.ExposeData(serializer);
serializer.DataField(ref _storageCapacityMax, "capacity", 10000); serializer.DataField(ref _storageCapacityMax, "capacity", 10000);
serializer.DataField(ref _occludesLight, "occludesLight", true);
//serializer.DataField(ref StorageUsed, "used", 0); //serializer.DataField(ref StorageUsed, "used", 0);
} }