Container light occlusion (#687)

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
L.E.D
2020-07-26 08:25:53 -04:00
committed by GitHub
parent 8e08c64fcf
commit d3866a3372
3 changed files with 182 additions and 1 deletions

View File

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using System.Linq;
using System.Threading.Tasks;
using Content.Server.GameObjects.Components;
using NUnit.Framework;
using Robust.Client.GameObjects;
using Robust.Server.Interfaces.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.IntegrationTests.Tests
{
public class ContainerOcclusionTest : ContentIntegrationTest
{
private const string ExtraPrototypes = @"
- type: entity
id: ContainerOcclusionA
components:
- type: EntityStorage
occludesLight: true
- type: entity
id: ContainerOcclusionB
components:
- type: EntityStorage
showContents: true
occludesLight: false
- type: entity
id: ContainerOcclusionDummy
components:
- type: Sprite
- type: PointLight
";
private async Task<(ClientIntegrationInstance c, ServerIntegrationInstance s)> Start()
{
var optsServer = new ServerIntegrationOptions {ExtraPrototypes = ExtraPrototypes};
var optsClient = new ClientIntegrationOptions {ExtraPrototypes = ExtraPrototypes};
var (c, s) = await StartConnectedServerDummyTickerClientPair(optsClient, optsServer);
s.Post(() =>
{
IoCManager.Resolve<IPlayerManager>()
.GetAllPlayers().Single()
.JoinGame();
var mapMan = IoCManager.Resolve<IMapManager>();
mapMan.CreateMap(new MapId(1));
});
return (c, s);
}
[Test]
public async Task TestA()
{
var (c, s) = await Start();
EntityUid dummyUid = default;
s.Post(() =>
{
var pos = new MapCoordinates(Vector2.Zero, new MapId(1));
var ent = IoCManager.Resolve<IEntityManager>();
var container = ent.SpawnEntity("ContainerOcclusionA", pos);
var dummy = ent.SpawnEntity("ContainerOcclusionDummy", pos);
dummyUid = dummy.Uid;
container.GetComponent<EntityStorageComponent>().Insert(dummy);
});
await RunTicksSync(c, s, 5);
c.Assert(() =>
{
var dummy = IoCManager.Resolve<IEntityManager>().GetEntity(dummyUid);
var sprite = dummy.GetComponent<SpriteComponent>();
var light = dummy.GetComponent<PointLightComponent>();
Assert.True(sprite.ContainerOccluded);
Assert.True(light.ContainerOccluded);
});
await Task.WhenAll(c.WaitIdleAsync(), s.WaitIdleAsync());
}
[Test]
public async Task TestB()
{
var (c, s) = await Start();
EntityUid dummyUid = default;
s.Post(() =>
{
var pos = new MapCoordinates(Vector2.Zero, new MapId(1));
var ent = IoCManager.Resolve<IEntityManager>();
var container = ent.SpawnEntity("ContainerOcclusionB", pos);
var dummy = ent.SpawnEntity("ContainerOcclusionDummy", pos);
dummyUid = dummy.Uid;
container.GetComponent<EntityStorageComponent>().Insert(dummy);
});
await RunTicksSync(c, s, 5);
c.Assert(() =>
{
var dummy = IoCManager.Resolve<IEntityManager>().GetEntity(dummyUid);
var sprite = dummy.GetComponent<SpriteComponent>();
var light = dummy.GetComponent<PointLightComponent>();
Assert.False(sprite.ContainerOccluded);
Assert.False(light.ContainerOccluded);
});
await Task.WhenAll(c.WaitIdleAsync(), s.WaitIdleAsync());
}
[Test]
public async Task TestAb()
{
var (c, s) = await Start();
EntityUid dummyUid = default;
s.Post(() =>
{
var pos = new MapCoordinates(Vector2.Zero, new MapId(1));
var ent = IoCManager.Resolve<IEntityManager>();
var containerA = ent.SpawnEntity("ContainerOcclusionA", pos);
var containerB = ent.SpawnEntity("ContainerOcclusionB", pos);
var dummy = ent.SpawnEntity("ContainerOcclusionDummy", pos);
dummyUid = dummy.Uid;
containerA.GetComponent<EntityStorageComponent>().Insert(containerB);
containerB.GetComponent<EntityStorageComponent>().Insert(dummy);
});
await RunTicksSync(c, s, 5);
c.Assert(() =>
{
var dummy = IoCManager.Resolve<IEntityManager>().GetEntity(dummyUid);
var sprite = dummy.GetComponent<SpriteComponent>();
var light = dummy.GetComponent<PointLightComponent>();
Assert.True(sprite.ContainerOccluded);
Assert.True(light.ContainerOccluded);
});
await Task.WhenAll(c.WaitIdleAsync(), s.WaitIdleAsync());
}
}
}