Revert "Gamerule Entities" (#15724)
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@@ -1,10 +0,0 @@
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using Content.Server.StationEvents.Events;
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namespace Content.Server.StationEvents.Components;
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[RegisterComponent, Access(typeof(RevenantSpawnRule))]
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public sealed class RevenantSpawnRuleComponent : Component
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{
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[DataField("revenantPrototype")]
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public string RevenantPrototype = "MobRevenant";
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}
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