Revert "Gamerule Entities" (#15724)

This commit is contained in:
metalgearsloth
2023-04-24 16:21:05 +10:00
committed by GitHub
parent 39cc02b8f9
commit d3552dae00
124 changed files with 4328 additions and 3083 deletions

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@@ -1,25 +0,0 @@
using Content.Server.StationEvents.Events;
namespace Content.Server.StationEvents.Components;
[RegisterComponent, Access(typeof(DiseaseOutbreakRule))]
public sealed class DiseaseOutbreakRuleComponent : Component
{
/// <summary>
/// Disease prototypes I decided were not too deadly for a random event
/// </summary>
/// <remarks>
/// Fire name
/// </remarks>
[DataField("notTooSeriousDiseases")]
public readonly IReadOnlyList<string> NotTooSeriousDiseases = new[]
{
"SpaceCold",
"VanAusdallsRobovirus",
"VentCough",
"AMIV",
"SpaceFlu",
"BirdFlew",
"TongueTwister"
};
}