Revert "Gamerule Entities" (#15724)

This commit is contained in:
metalgearsloth
2023-04-24 16:21:05 +10:00
committed by GitHub
parent 39cc02b8f9
commit d3552dae00
124 changed files with 4328 additions and 3083 deletions

View File

@@ -1,15 +0,0 @@
using Content.Server.StationEvents.Events;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.StationEvents.Components;
/// <summary>
/// Used an event that spawns an anomaly somewhere random on the map.
/// </summary>
[RegisterComponent, Access(typeof(AnomalySpawnRule))]
public sealed class AnomalySpawnRuleComponent : Component
{
[DataField("anomalySpawnerPrototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
public string AnomalySpawnerPrototype = "RandomAnomalySpawner";
}