Revert "Gamerule Entities" (#15724)

This commit is contained in:
metalgearsloth
2023-04-24 16:21:05 +10:00
committed by GitHub
parent 39cc02b8f9
commit d3552dae00
124 changed files with 4328 additions and 3083 deletions

View File

@@ -1,5 +1,4 @@
using Content.Server.GameTicking;
using Content.Server.GameTicking.Rules.Components;
using Content.Server.Spawners.Components;
using JetBrains.Annotations;
using Robust.Shared.Random;
@@ -23,67 +22,65 @@ namespace Content.Server.Spawners.EntitySystems
private void OnCondSpawnMapInit(EntityUid uid, ConditionalSpawnerComponent component, MapInitEvent args)
{
TrySpawn(uid, component);
TrySpawn(component);
}
private void OnRandSpawnMapInit(EntityUid uid, RandomSpawnerComponent component, MapInitEvent args)
{
Spawn(uid, component);
QueueDel(uid);
Spawn(component);
EntityManager.QueueDeleteEntity(uid);
}
private void OnRuleStarted(ref GameRuleStartedEvent args)
private void OnRuleStarted(GameRuleStartedEvent args)
{
var query = EntityQueryEnumerator<ConditionalSpawnerComponent>();
while (query.MoveNext(out var uid, out var spawner))
foreach (var spawner in EntityManager.EntityQuery<ConditionalSpawnerComponent>())
{
RuleStarted(uid, spawner, args);
RuleStarted(spawner, args);
}
}
public void RuleStarted(EntityUid uid, ConditionalSpawnerComponent component, GameRuleStartedEvent obj)
public void RuleStarted(ConditionalSpawnerComponent component, GameRuleStartedEvent obj)
{
if (component.GameRules.Contains(obj.RuleId))
Spawn(uid, component);
if(component.GameRules.Contains(obj.Rule.ID))
Spawn(component);
}
private void TrySpawn(EntityUid uid, ConditionalSpawnerComponent component)
private void TrySpawn(ConditionalSpawnerComponent component)
{
if (component.GameRules.Count == 0)
{
Spawn(uid, component);
Spawn(component);
return;
}
foreach (var rule in component.GameRules)
{
if (!_ticker.IsGameRuleActive(rule))
continue;
Spawn(uid, component);
if (!_ticker.IsGameRuleStarted(rule)) continue;
Spawn(component);
return;
}
}
private void Spawn(EntityUid uid, ConditionalSpawnerComponent component)
private void Spawn(ConditionalSpawnerComponent component)
{
if (component.Chance != 1.0f && !_robustRandom.Prob(component.Chance))
return;
if (component.Prototypes.Count == 0)
{
Logger.Warning($"Prototype list in ConditionalSpawnComponent is empty! Entity: {ToPrettyString(uid)}");
Logger.Warning($"Prototype list in ConditionalSpawnComponent is empty! Entity: {component.Owner}");
return;
}
if (!Deleted(uid))
EntityManager.SpawnEntity(_robustRandom.Pick(component.Prototypes), Transform(uid).Coordinates);
if (!Deleted(component.Owner))
EntityManager.SpawnEntity(_robustRandom.Pick(component.Prototypes), Transform(component.Owner).Coordinates);
}
private void Spawn(EntityUid uid, RandomSpawnerComponent component)
private void Spawn(RandomSpawnerComponent component)
{
if (component.RarePrototypes.Count > 0 && (component.RareChance == 1.0f || _robustRandom.Prob(component.RareChance)))
{
EntityManager.SpawnEntity(_robustRandom.Pick(component.RarePrototypes), Transform(uid).Coordinates);
EntityManager.SpawnEntity(_robustRandom.Pick(component.RarePrototypes), Transform(component.Owner).Coordinates);
return;
}
@@ -92,18 +89,17 @@ namespace Content.Server.Spawners.EntitySystems
if (component.Prototypes.Count == 0)
{
Logger.Warning($"Prototype list in RandomSpawnerComponent is empty! Entity: {ToPrettyString(uid)}");
Logger.Warning($"Prototype list in RandomSpawnerComponent is empty! Entity: {component.Owner}");
return;
}
if (Deleted(uid))
return;
if (Deleted(component.Owner)) return;
var offset = component.Offset;
var xOffset = _robustRandom.NextFloat(-offset, offset);
var yOffset = _robustRandom.NextFloat(-offset, offset);
var coordinates = Transform(uid).Coordinates.Offset(new Vector2(xOffset, yOffset));
var coordinates = Transform(component.Owner).Coordinates.Offset(new Vector2(xOffset, yOffset));
EntityManager.SpawnEntity(_robustRandom.Pick(component.Prototypes), coordinates);
}