Revert "Gamerule Entities" (#15724)
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@@ -1,12 +0,0 @@
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namespace Content.Server.GameTicking.Rules.Components;
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[RegisterComponent, Access(typeof(ZombieRuleSystem))]
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public sealed class ZombieRuleComponent : Component
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{
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public Dictionary<string, string> InitialInfectedNames = new();
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public string PatientZeroPrototypeID = "InitialInfected";
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public string InitialZombieVirusPrototype = "PassiveZombieVirus";
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public const string ZombifySelfActionPrototype = "TurnUndead";
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}
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