Revert "Gamerule Entities" (#15724)
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@@ -1,15 +0,0 @@
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namespace Content.Server.GameTicking.Rules.Components;
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[RegisterComponent, Access(typeof(PiratesRuleSystem))]
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public sealed class PiratesRuleComponent : Component
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{
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[ViewVariables]
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public List<Mind.Mind> Pirates = new();
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[ViewVariables]
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public EntityUid PirateShip = EntityUid.Invalid;
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[ViewVariables]
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public HashSet<EntityUid> InitialItems = new();
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[ViewVariables]
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public double InitialShipValue;
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}
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