Make NetID use 1000+ range
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@@ -2,6 +2,6 @@ namespace Content.Shared.GameObjects
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{
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{
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public static class ContentNetIDs
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public static class ContentNetIDs
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{
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{
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public const uint HANDS = 0;
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public const uint HANDS = 1000;
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}
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}
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}
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}
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