Command resolve and LEC conversion batch 3 (#38378)
* I'm just a silly goober * requested changes * Update Content.Server/Interaction/TilePryCommand.cs --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
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@@ -5,19 +5,21 @@ using Content.Shared.Maps;
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using Robust.Shared.Console;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Interaction;
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[AdminCommand(AdminFlags.Debug)]
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public sealed class TilePryCommand : IConsoleCommand
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public sealed class TilePryCommand : LocalizedEntityCommands
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{
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[Dependency] private readonly IEntityManager _entities = default!;
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[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
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[Dependency] private readonly SharedMapSystem _mapSystem = default!;
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public string Command => "tilepry";
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public string Description => "Pries up all tiles in a radius around the user.";
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public string Help => $"Usage: {Command} <radius>";
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private readonly string _platingId = "Plating";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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public override string Command => "tilepry";
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var player = shell.Player;
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if (player?.AttachedEntity is not { } attached)
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@@ -33,39 +35,38 @@ public sealed class TilePryCommand : IConsoleCommand
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if (!int.TryParse(args[0], out var radius))
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{
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shell.WriteError($"{args[0]} isn't a valid integer.");
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shell.WriteError(Loc.GetString($"cmd-tilepry-arg-must-be-number", ("arg", args[0])));
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return;
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}
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if (radius < 0)
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{
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shell.WriteError("Radius must be positive.");
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shell.WriteError(Loc.GetString($"cmd-tilepry-radius-must-be-positive"));
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return;
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}
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var mapSystem = _entities.System<SharedMapSystem>();
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var xform = _entities.GetComponent<TransformComponent>(attached);
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var xform = EntityManager.GetComponent<TransformComponent>(attached);
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var playerGrid = xform.GridUid;
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if (!_entities.TryGetComponent<MapGridComponent>(playerGrid, out var mapGrid))
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if (!EntityManager.TryGetComponent<MapGridComponent>(playerGrid, out var mapGrid))
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return;
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var playerPosition = xform.Coordinates;
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var tileDefinitionManager = IoCManager.Resolve<ITileDefinitionManager>();
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for (var i = -radius; i <= radius; i++)
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{
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for (var j = -radius; j <= radius; j++)
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{
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var tile = mapSystem.GetTileRef(playerGrid.Value, mapGrid, playerPosition.Offset(new Vector2(i, j)));
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var coordinates = mapSystem.GridTileToLocal(playerGrid.Value, mapGrid, tile.GridIndices);
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var tileDef = (ContentTileDefinition)tileDefinitionManager[tile.Tile.TypeId];
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var tile = _mapSystem.GetTileRef(playerGrid.Value, mapGrid, playerPosition.Offset(new Vector2(i, j)));
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var coordinates = _mapSystem.GridTileToLocal(playerGrid.Value, mapGrid, tile.GridIndices);
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var tileDef = (ContentTileDefinition)_tileDefinitionManager[tile.Tile.TypeId];
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if (!tileDef.CanCrowbar) continue;
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if (!tileDef.CanCrowbar)
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continue;
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var plating = tileDefinitionManager["Plating"];
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mapSystem.SetTile(playerGrid.Value, mapGrid, coordinates, new Tile(plating.TileId));
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var plating = _tileDefinitionManager[_platingId];
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_mapSystem.SetTile(playerGrid.Value, mapGrid, coordinates, new Tile(plating.TileId));
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}
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}
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}
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