Fix double sound for shutters (#23975)

Fix double sound
This commit is contained in:
nikthechampiongr
2024-01-12 22:35:31 +02:00
committed by GitHub
parent 668d0eca22
commit d312d871c8

View File

@@ -167,10 +167,19 @@ public sealed class PryingSystem : EntitySystem
return; return;
} }
// TODO: When we get airlock prediction make this predicted. // TODO: When we get airlock prediction make this fully predicted.
// When that happens also fix the checking function in the Client AirlockSystem. // When that happens also fix the checking function in the Client AirlockSystem.
if (args.Used != null && comp != null) if (args.Used != null && comp != null)
{
if (HasComp<AirlockComponent>(uid))
{
_audioSystem.PlayPvs(comp.UseSound, args.Used.Value); _audioSystem.PlayPvs(comp.UseSound, args.Used.Value);
}
else
{
_audioSystem.PlayPredicted(comp.UseSound, args.Used.Value, args.User);
}
}
var ev = new PriedEvent(args.User); var ev = new PriedEvent(args.User);
RaiseLocalEvent(uid, ref ev); RaiseLocalEvent(uid, ref ev);