Remove server-side RefreshInHands, refresh them on component state update
This commit is contained in:
@@ -406,11 +406,6 @@ namespace Content.Server.GameObjects
|
||||
return hands.ContainsKey(index);
|
||||
}
|
||||
|
||||
public void RefreshInHands()
|
||||
{
|
||||
SendNetworkMessage(new RefreshInHandsMsg());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the name of the slot passed to the inventory component.
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user