Fix hijack objective (#21241)

* Fix hijack

* Max difficulty
This commit is contained in:
Morb
2023-10-28 05:33:18 +03:00
committed by GitHub
parent 2c7e2b62dc
commit d27df9705d
5 changed files with 28 additions and 13 deletions

View File

@@ -0,0 +1,11 @@
using Content.Server.Objectives.Systems;
namespace Content.Server.Objectives.Components;
/// <summary>
/// Objective condition that requires the player to leave station of escape shuttle with only antags on board or handcuffed humanoids
/// </summary>
[RegisterComponent, Access(typeof(HijackShuttleConditionSystem))]
public sealed partial class HijackShuttleConditionComponent : Component
{
}