diff --git a/Resources/Prototypes/Entities/Clothing/Belt/belts.yml b/Resources/Prototypes/Entities/Clothing/Belt/belts.yml index 21749b695b..fe4b947226 100644 --- a/Resources/Prototypes/Entities/Clothing/Belt/belts.yml +++ b/Resources/Prototypes/Entities/Clothing/Belt/belts.yml @@ -14,7 +14,7 @@ - type: entity parent: ClothingBeltBase id: ClothingBeltBandolier - name: assault belt + name: bandolier description: "A bandolier for holding shotgun ammunition." components: - type: Sprite @@ -47,6 +47,7 @@ sprite: Clothing/Belt/champion.rsi - type: Clothing sprite: Clothing/Belt/champion.rsi + QuickEquip: true - type: entity parent: ClothingBeltBase @@ -138,7 +139,10 @@ - type: Clothing sprite: Clothing/Belt/sheath.rsi - type: Storage - capacity: 40 + capacity: 15 + - type: StorageFill + contents: + - name: CaptainSabre - type: entity parent: ClothingBeltBase @@ -151,6 +155,7 @@ state: icon - type: Clothing sprite: Clothing/Belt/suspenders.rsi + QuickEquip: true - type: entity parent: ClothingBeltBase @@ -163,4 +168,4 @@ - type: Clothing sprite: Clothing/Belt/utility.rsi - type: Storage - capacity: 40 # Full tool loadout is 35, plus an extra + capacity: 40 diff --git a/Resources/Prototypes/Entities/Objects/Tools/tools.yml b/Resources/Prototypes/Entities/Objects/Tools/tools.yml index 794faebc20..baf94244a8 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/tools.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/tools.yml @@ -90,7 +90,7 @@ state: icon - type: Item sprite: Objects/Tools/crowbar.rsi - size: 15 + size: 10 - type: ItemCooldown - type: MeleeWeapon - type: Tool