Revert 'Revert 'Solution Entities'' (#23168)

This commit is contained in:
TemporalOroboros
2023-12-29 04:47:43 -08:00
committed by GitHub
parent 93e1af2f8d
commit d23c8d5c19
180 changed files with 3541 additions and 2956 deletions

View File

@@ -1,4 +1,4 @@
using System.Linq;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Construction;
using Content.Server.Fluids.EntitySystems;
@@ -11,7 +11,6 @@ using Content.Server.Wires;
using Content.Shared.Body.Systems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Components.SolutionManager;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
@@ -20,6 +19,7 @@ using Content.Shared.Mind;
using Robust.Server.GameObjects;
using Robust.Shared.Player;
using Robust.Shared.Utility;
using System.Linq;
namespace Content.Server.Materials;
@@ -51,40 +51,40 @@ public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
SubscribeLocalEvent<MaterialReclaimerComponent, SuicideEvent>(OnSuicide);
SubscribeLocalEvent<ActiveMaterialReclaimerComponent, PowerChangedEvent>(OnActivePowerChanged);
}
private void OnStartup(EntityUid uid, MaterialReclaimerComponent component, ComponentStartup args)
private void OnStartup(Entity<MaterialReclaimerComponent> entity, ref ComponentStartup args)
{
component.OutputSolution = _solutionContainer.EnsureSolution(uid, component.SolutionContainerId);
_solutionContainer.EnsureSolution(entity.Owner, entity.Comp.SolutionContainerId);
}
private void OnUpgradeExamine(EntityUid uid, MaterialReclaimerComponent component, UpgradeExamineEvent args)
private void OnUpgradeExamine(Entity<MaterialReclaimerComponent> entity, ref UpgradeExamineEvent args)
{
args.AddPercentageUpgrade(Loc.GetString("material-reclaimer-upgrade-process-rate"), component.MaterialProcessRate / component.BaseMaterialProcessRate);
args.AddPercentageUpgrade(Loc.GetString("material-reclaimer-upgrade-process-rate"), entity.Comp.MaterialProcessRate / entity.Comp.BaseMaterialProcessRate);
}
private void OnRefreshParts(EntityUid uid, MaterialReclaimerComponent component, RefreshPartsEvent args)
private void OnRefreshParts(Entity<MaterialReclaimerComponent> entity, ref RefreshPartsEvent args)
{
var rating = args.PartRatings[component.MachinePartProcessRate] - 1;
component.MaterialProcessRate = component.BaseMaterialProcessRate * MathF.Pow(component.PartRatingProcessRateMultiplier, rating);
Dirty(component);
var rating = args.PartRatings[entity.Comp.MachinePartProcessRate] - 1;
entity.Comp.MaterialProcessRate = entity.Comp.BaseMaterialProcessRate * MathF.Pow(entity.Comp.PartRatingProcessRateMultiplier, rating);
Dirty(entity);
}
private void OnPowerChanged(EntityUid uid, MaterialReclaimerComponent component, ref PowerChangedEvent args)
private void OnPowerChanged(Entity<MaterialReclaimerComponent> entity, ref PowerChangedEvent args)
{
AmbientSound.SetAmbience(uid, component.Enabled && args.Powered);
component.Powered = args.Powered;
Dirty(component);
AmbientSound.SetAmbience(entity.Owner, entity.Comp.Enabled && args.Powered);
entity.Comp.Powered = args.Powered;
Dirty(entity);
}
private void OnInteractUsing(EntityUid uid, MaterialReclaimerComponent component, InteractUsingEvent args)
private void OnInteractUsing(Entity<MaterialReclaimerComponent> entity, ref InteractUsingEvent args)
{
if (args.Handled)
return;
// if we're trying to get a solution out of the reclaimer, don't destroy it
if (component.OutputSolution.Contents.Any())
if (_solutionContainer.TryGetSolution(entity.Owner, entity.Comp.SolutionContainerId, out _, out var outputSolution) && outputSolution.Contents.Any())
{
if (TryComp<SolutionContainerManagerComponent>(args.Used, out var managerComponent) &&
managerComponent.Solutions.Any(s => s.Value.AvailableVolume > 0))
_solutionContainer.EnumerateSolutions((args.Used, managerComponent)).Any(s => s.Solution.Comp.Solution.AvailableVolume > 0))
{
if (_openable.IsClosed(args.Used))
return;
@@ -95,10 +95,10 @@ public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
}
}
args.Handled = TryStartProcessItem(uid, args.Used, component, args.User);
args.Handled = TryStartProcessItem(entity.Owner, args.Used, entity.Comp, args.User);
}
private void OnSuicide(EntityUid uid, MaterialReclaimerComponent component, SuicideEvent args)
private void OnSuicide(Entity<MaterialReclaimerComponent> entity, ref SuicideEvent args)
{
if (args.Handled)
return;
@@ -109,9 +109,9 @@ public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
_mind.TryGetMind(actor.PlayerSession, out var mindId, out var mind))
{
_ticker.OnGhostAttempt(mindId, false, mind: mind);
if (mind.OwnedEntity is { Valid: true } entity)
if (mind.OwnedEntity is { Valid: true } suicider)
{
_popup.PopupEntity(Loc.GetString("recycler-component-suicide-message"), entity);
_popup.PopupEntity(Loc.GetString("recycler-component-suicide-message"), suicider);
}
}
@@ -120,13 +120,13 @@ public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
Filter.PvsExcept(victim, entityManager: EntityManager), true);
_body.GibBody(victim, true);
_appearance.SetData(uid, RecyclerVisuals.Bloody, true);
_appearance.SetData(entity.Owner, RecyclerVisuals.Bloody, true);
}
private void OnActivePowerChanged(EntityUid uid, ActiveMaterialReclaimerComponent component, ref PowerChangedEvent args)
private void OnActivePowerChanged(Entity<ActiveMaterialReclaimerComponent> entity, ref PowerChangedEvent args)
{
if (!args.Powered)
TryFinishProcessItem(uid, null, component);
TryFinishProcessItem(entity, null, entity.Comp);
}
/// <inheritdoc/>
@@ -224,6 +224,8 @@ public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
{
if (!Resolve(reclaimer, ref reclaimerComponent, ref xform))
return;
if (!_solutionContainer.TryGetSolution(reclaimer, reclaimerComponent.SolutionContainerId, out var outputSolution))
return;
efficiency *= reclaimerComponent.Efficiency;
@@ -241,8 +243,9 @@ public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
// if the item we inserted has reagents, add it in.
if (TryComp<SolutionContainerManagerComponent>(item, out var solutionContainer))
{
foreach (var solution in solutionContainer.Solutions.Values)
foreach (var (_, soln) in _solutionContainer.EnumerateSolutions((item, solutionContainer)))
{
var solution = soln.Comp.Solution;
foreach (var quantity in solution.Contents)
{
totalChemicals.AddReagent(quantity.Reagent.Prototype, quantity.Quantity * efficiency, false);
@@ -250,7 +253,7 @@ public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
}
}
_solutionContainer.TryTransferSolution(reclaimer, reclaimerComponent.OutputSolution, totalChemicals, totalChemicals.Volume);
_solutionContainer.TryTransferSolution(outputSolution.Value, totalChemicals, totalChemicals.Volume);
if (totalChemicals.Volume > 0)
{
_puddle.TrySpillAt(reclaimer, totalChemicals, out _, sound, transformComponent: xform);