Revert 'Revert 'Solution Entities'' (#23168)
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@@ -1,19 +1,17 @@
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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using Content.Server.Chemistry.Components;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Shared.Inventory;
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using JetBrains.Annotations;
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using Robust.Shared.Physics.Events;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Chemistry.EntitySystems
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{
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[UsedImplicitly]
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internal sealed class SolutionInjectOnCollideSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _protoManager = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionsSystem = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainersSystem = default!;
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[Dependency] private readonly BloodstreamSystem _bloodstreamSystem = default!;
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[Dependency] private readonly InventorySystem _inventorySystem = default!;
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@@ -30,7 +28,7 @@ namespace Content.Server.Chemistry.EntitySystems
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if (!args.OtherBody.Hard ||
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!EntityManager.TryGetComponent<BloodstreamComponent>(target, out var bloodstream) ||
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!_solutionsSystem.TryGetInjectableSolution(ent, out var solution))
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!_solutionContainersSystem.TryGetInjectableSolution(ent.Owner, out var solution, out _))
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{
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return;
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}
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@@ -44,7 +42,7 @@ namespace Content.Server.Chemistry.EntitySystems
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return;
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}
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var solRemoved = solution.SplitSolution(component.TransferAmount);
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var solRemoved = _solutionContainersSystem.SplitSolution(solution.Value, component.TransferAmount);
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var solRemovedVol = solRemoved.Volume;
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var solToInject = solRemoved.SplitSolution(solRemovedVol * component.TransferEfficiency);
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