Fix projectiles (#25636)

This commit is contained in:
metalgearsloth
2024-02-28 00:04:32 +11:00
committed by GitHub
parent 2e0d22bc90
commit d204896bf5
2 changed files with 0 additions and 22 deletions

View File

@@ -69,9 +69,6 @@ public sealed class ProjectileSystem : SharedProjectileSystem
component.DamagedEntity = true;
var afterProjectileHitEvent = new AfterProjectileHitEvent(component.Damage, target, args.OtherFixture);
RaiseLocalEvent(uid, ref afterProjectileHitEvent);
if (component.DeleteOnCollide)
QueueDel(uid);