Tile Prying helpers
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@@ -162,16 +162,7 @@ namespace Content.Server.GameObjects.Components.Atmos
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if (IsSpace(indices) || IsAirBlocked(indices)) return;
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var mapGrid = mapGridComponent.Grid;
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var tile = mapGrid.GetTileRef(indices).Tile;
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var tileDef = (ContentTileDefinition) _tileDefinitionManager[tile.TypeId];
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var underplating = _tileDefinitionManager["underplating"];
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mapGrid.SetTile(indices, new Tile(underplating.TileId));
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//Actually spawn the relevant tile item at the right position and give it some offset to the corner.
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var tileItem = _serverEntityManager.SpawnEntity(tileDef.ItemDropPrototypeName, new GridCoordinates(indices.X, indices.Y, mapGrid));
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tileItem.Transform.WorldPosition += (0.2f, 0.2f);
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indices.PryTile(mapGrid.Index, _mapManager, _tileDefinitionManager, _serverEntityManager);
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}
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public override void Initialize()
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@@ -53,12 +53,7 @@ namespace Content.Server.GameObjects.Components.Interactable
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if (_toolComponentNeeded && !await tool!.UseTool(user, null, 0f, ToolQuality.Prying))
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return;
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var underplating = _tileDefinitionManager["underplating"];
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mapGrid.SetTile(clickLocation, new Tile(underplating.TileId));
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//Actually spawn the relevant tile item at the right position and give it some offset to the corner.
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var tileItem = Owner.EntityManager.SpawnEntity(tileDef.ItemDropPrototypeName, coordinates);
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tileItem.Transform.WorldPosition += (0.2f, 0.2f);
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coordinates.PryTile(_mapManager, _tileDefinitionManager, Owner.EntityManager);
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}
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}
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}
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@@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using Content.Shared.Physics;
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using Content.Shared.Utility;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.Interfaces.Physics;
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@@ -65,6 +66,52 @@ namespace Content.Shared.Maps
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return (turf = coordinates.GetTileRef()) != null;
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}
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public static bool PryTile(this GridCoordinates coordinates,
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IMapManager? mapManager = null, ITileDefinitionManager? tileDefinitionManager = null, IEntityManager? entityManager = null)
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{
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mapManager ??= IoCManager.Resolve<IMapManager>();
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return coordinates.ToMapIndices(mapManager).PryTile(coordinates.GridID);
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}
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public static bool PryTile(this MapIndices indices, GridId gridId,
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IMapManager? mapManager = null, ITileDefinitionManager? tileDefinitionManager = null, IEntityManager? entityManager = null)
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{
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mapManager ??= IoCManager.Resolve<IMapManager>();
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var grid = mapManager.GetGrid(gridId);
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var tileRef = grid.GetTileRef(indices);
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return tileRef.PryTile(mapManager, tileDefinitionManager, entityManager);
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}
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public static bool PryTile(this TileRef tileRef,
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IMapManager? mapManager = null, ITileDefinitionManager? tileDefinitionManager = null, IEntityManager? entityManager = null)
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{
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var tile = tileRef.Tile;
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var indices = tileRef.GridIndices;
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// If the arguments are null, resolve the needed dependencies.
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mapManager ??= IoCManager.Resolve<IMapManager>();
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tileDefinitionManager ??= IoCManager.Resolve<ITileDefinitionManager>();
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entityManager ??= IoCManager.Resolve<IEntityManager>();
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if (tile.IsEmpty) return false;
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var tileDef = (ContentTileDefinition) tileDefinitionManager[tile.TypeId];
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if (!tileDef.CanCrowbar) return false;
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var mapGrid = mapManager.GetGrid(tileRef.GridIndex);
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var plating = tileDefinitionManager[tileDef.BaseTurfs[^1]];
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mapGrid.SetTile(tileRef.GridIndices, new Tile(plating.TileId));
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//Actually spawn the relevant tile item at the right position and give it some random offset.
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var tileItem = entityManager.SpawnEntity(tileDef.ItemDropPrototypeName, new GridCoordinates(indices.X, indices.Y, mapGrid));
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tileItem.RandomOffset(0.5f);
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return true;
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}
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/// <summary>
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/// Helper that returns all entities in a turf.
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/// </summary>
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