Fix TemperatureComponent (#620)
* Remove TEMPERATURE Net ID * Remove Temperature NetID
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@@ -19,9 +19,6 @@ namespace Content.Server.GameObjects
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/// <inheritdoc />
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/// <inheritdoc />
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public override string Name => "Temperature";
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public override string Name => "Temperature";
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/// <inheritdoc />
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public override uint? NetID => ContentNetIDs.TEMPERATURE;
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//TODO: should be programmatic instead of how it currently is
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//TODO: should be programmatic instead of how it currently is
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[ViewVariables]
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[ViewVariables]
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public float CurrentTemperature { get; private set; } = PhysicalConstants.ZERO_CELCIUS;
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public float CurrentTemperature { get; private set; } = PhysicalConstants.ZERO_CELCIUS;
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@@ -5,7 +5,7 @@
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{
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{
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public const uint DAMAGEABLE = 1000;
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public const uint DAMAGEABLE = 1000;
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public const uint DESTRUCTIBLE = 1001;
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public const uint DESTRUCTIBLE = 1001;
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public const uint TEMPERATURE = 1002;
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public const uint BALLISTIC_MAGAZINE_WEAPON = 1002;
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public const uint HANDS = 1003;
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public const uint HANDS = 1003;
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public const uint SOLUTION = 1004;
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public const uint SOLUTION = 1004;
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public const uint STORAGE = 1005;
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public const uint STORAGE = 1005;
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@@ -39,6 +39,5 @@
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public const uint WELDER = 1034;
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public const uint WELDER = 1034;
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public const uint STACK = 1035;
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public const uint STACK = 1035;
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public const uint HANDHELD_LIGHT = 1036;
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public const uint HANDHELD_LIGHT = 1036;
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public const uint BALLISTIC_MAGAZINE_WEAPON = 1037;
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}
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}
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}
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}
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