Fix TemperatureComponent (#620)

* Remove TEMPERATURE Net ID

* Remove Temperature NetID
This commit is contained in:
ShadowCommander
2020-02-08 02:29:06 -08:00
committed by GitHub
parent 4515b5a0af
commit d1c5cf9607
2 changed files with 1 additions and 5 deletions

View File

@@ -19,9 +19,6 @@ namespace Content.Server.GameObjects
/// <inheritdoc /> /// <inheritdoc />
public override string Name => "Temperature"; public override string Name => "Temperature";
/// <inheritdoc />
public override uint? NetID => ContentNetIDs.TEMPERATURE;
//TODO: should be programmatic instead of how it currently is //TODO: should be programmatic instead of how it currently is
[ViewVariables] [ViewVariables]
public float CurrentTemperature { get; private set; } = PhysicalConstants.ZERO_CELCIUS; public float CurrentTemperature { get; private set; } = PhysicalConstants.ZERO_CELCIUS;

View File

@@ -5,7 +5,7 @@
{ {
public const uint DAMAGEABLE = 1000; public const uint DAMAGEABLE = 1000;
public const uint DESTRUCTIBLE = 1001; public const uint DESTRUCTIBLE = 1001;
public const uint TEMPERATURE = 1002; public const uint BALLISTIC_MAGAZINE_WEAPON = 1002;
public const uint HANDS = 1003; public const uint HANDS = 1003;
public const uint SOLUTION = 1004; public const uint SOLUTION = 1004;
public const uint STORAGE = 1005; public const uint STORAGE = 1005;
@@ -39,6 +39,5 @@
public const uint WELDER = 1034; public const uint WELDER = 1034;
public const uint STACK = 1035; public const uint STACK = 1035;
public const uint HANDHELD_LIGHT = 1036; public const uint HANDHELD_LIGHT = 1036;
public const uint BALLISTIC_MAGAZINE_WEAPON = 1037;
} }
} }