PauseManager moved to Shared (#3288)

* Namespace changes for moving IPauseManager to shared.

* Namespace changes for moving ITimerManager from Timers to Timing.

* Rebase Fixes.

* Update engine submodule to v0.3.8
This commit is contained in:
Acruid
2021-02-18 20:45:45 -08:00
committed by GitHub
parent c996021b5d
commit d1b5a31397
34 changed files with 38 additions and 43 deletions

View File

@@ -20,7 +20,7 @@ using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
using static Content.Shared.GameObjects.Components.SharedWiresComponent;
using Timer = Robust.Shared.Timers.Timer;
using Timer = Robust.Shared.Timing.Timer;
namespace Content.Server.GameObjects.Components.PA
{