Set max length of battlecry to 12 chars. (#16958)

* Set max length of battlecry to 12 chars. Deleted a duplicate file.

* Also cleanup some leftovers
This commit is contained in:
HerCoyote23
2023-05-30 10:57:53 -07:00
committed by GitHub
parent 159a0a8eb2
commit d1a0f5f09e
4 changed files with 19 additions and 14 deletions

View File

@@ -5,15 +5,17 @@ namespace Content.Shared.Speech.Components;
[RegisterComponent]
[AutoGenerateComponentState]
[Access(typeof(SharedMeleeSpeechSystem), Other = AccessPermissions.ReadWrite)]
public sealed partial class MeleeSpeechComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
[DataField("Battlecry")]
[AutoNetworkedField]
[Access(typeof(SharedMeleeSpeechSystem), Other = AccessPermissions.ReadWrite)]
public string? Battlecry;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("MaxBattlecryLength")]
public int MaxBattlecryLength = 12;
}
/// <summary>

View File

@@ -1,6 +1,6 @@
using Robust.Shared.Serialization;
namespace Content.Shared.Weapons.Melee;
namespace Content.Shared.Speech.EntitySystems;
public abstract class SharedMeleeSpeechSystem : EntitySystem
{