Thrown Item Physics (#120)
* Thrown object speed is now based on force. Fixed BoundingBox namespace. * 100% more throwing. CollisionGroup enum. * Update Engine.
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committed by
Pieter-Jan Briers
parent
fc7493e149
commit
d186f18c20
@@ -14,7 +14,6 @@ using SS14.Server.GameObjects;
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using SS14.Server.GameObjects.EntitySystems;
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using SS14.Server.Interfaces.Player;
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using SS14.Shared.Interfaces.GameObjects.Components;
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using SS14.Shared.GameObjects.Components.BoundingBox;
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using SS14.Shared.Players;
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namespace Content.Server.GameObjects.EntitySystems
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