Thrown Item Physics (#120)

* Thrown object speed is now based on force.
Fixed BoundingBox namespace.

* 100% more throwing.
CollisionGroup enum.

* Update Engine.
This commit is contained in:
Acruid
2018-10-30 01:13:10 -07:00
committed by Pieter-Jan Briers
parent fc7493e149
commit d186f18c20
8 changed files with 119 additions and 33 deletions

View File

@@ -14,7 +14,6 @@ using SS14.Server.GameObjects;
using SS14.Server.GameObjects.EntitySystems;
using SS14.Server.Interfaces.Player;
using SS14.Shared.Interfaces.GameObjects.Components;
using SS14.Shared.GameObjects.Components.BoundingBox;
using SS14.Shared.Players;
namespace Content.Server.GameObjects.EntitySystems