Fix contraband never getting added to vend inventory (#32431)
* fix contraband never getting added to vend inventory * Revert "fix contraband never getting added to vend inventory" This reverts commit e7fb3a60c3cb6fcbf41d7f015f13dbc7b1c1901d. * readd setter method to system * fix again without reparenting
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@@ -7,11 +7,20 @@ namespace Content.Server.VendingMachines;
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[DataDefinition]
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public sealed partial class VendingMachineContrabandWireAction : BaseToggleWireAction
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{
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private VendingMachineSystem _vendingMachineSystem = default!;
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public override Color Color { get; set; } = Color.Green;
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public override string Name { get; set; } = "wire-name-vending-contraband";
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public override object? StatusKey { get; } = ContrabandWireKey.StatusKey;
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public override object? TimeoutKey { get; } = ContrabandWireKey.TimeoutKey;
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public override void Initialize()
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{
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base.Initialize();
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_vendingMachineSystem = EntityManager.System<VendingMachineSystem>();
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}
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public override StatusLightState? GetLightState(Wire wire)
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{
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if (EntityManager.TryGetComponent(wire.Owner, out VendingMachineComponent? vending))
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@@ -28,7 +37,7 @@ public sealed partial class VendingMachineContrabandWireAction : BaseToggleWireA
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{
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if (EntityManager.TryGetComponent(owner, out VendingMachineComponent? vending))
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{
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vending.Contraband = !setting;
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_vendingMachineSystem.SetContraband(owner, !vending.Contraband, vending);
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}
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}
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@@ -192,6 +192,18 @@ namespace Content.Server.VendingMachines
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component.CanShoot = canShoot;
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}
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/// <summary>
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/// Sets the <see cref="VendingMachineComponent.Contraband"/> property of the vending machine.
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/// </summary>
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public void SetContraband(EntityUid uid, bool contraband, VendingMachineComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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component.Contraband = contraband;
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Dirty(uid, component);
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}
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public void Deny(EntityUid uid, VendingMachineComponent? vendComponent = null)
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{
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if (!Resolve(uid, ref vendComponent))
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@@ -41,6 +41,7 @@ namespace Content.Shared.VendingMachines
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[DataField, AutoNetworkedField]
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public Dictionary<string, VendingMachineInventoryEntry> ContrabandInventory = new();
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[DataField, AutoNetworkedField]
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public bool Contraband;
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public bool Ejecting;
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