From d1661c1bf7f75c2a0759c08ed6b901b7b6f3388c Mon Sep 17 00:00:00 2001 From: = <=> Date: Wed, 26 Nov 2025 15:19:12 -0500 Subject: [PATCH] unpiss the lights and fix apc offset --- .../Prototypes/Entities/Structures/Lighting/base_lighting.yml | 2 +- Resources/Prototypes/Entities/Structures/Power/apc.yml | 2 ++ 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml b/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml index e769d81fbb..63753e36d8 100644 --- a/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml +++ b/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml @@ -32,7 +32,7 @@ shader: unshaded state: base - type: PointLight - color: "#FFE4CE" # 5000K color temp + color: "#FFFFFF" # 5000K color temp energy: 0.8 radius: 10 softness: 1 diff --git a/Resources/Prototypes/Entities/Structures/Power/apc.yml b/Resources/Prototypes/Entities/Structures/Power/apc.yml index 0823d01d17..f018b33f70 100644 --- a/Resources/Prototypes/Entities/Structures/Power/apc.yml +++ b/Resources/Prototypes/Entities/Structures/Power/apc.yml @@ -25,6 +25,7 @@ - type: Sprite drawdepth: WallMountedItems sprite: _TBD/Structures/Power/apc.rsi + offset: 0, -0.15 layers: - state: base - state: panel @@ -164,6 +165,7 @@ - type: Sprite sprite: _TBD/Structures/Power/apc.rsi state: frame + offset: 0, -0.15 - type: Construction graph: APC node: apcFrame