Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in CargoTest` (#35467)
* Cleanup * Update * Fix
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@@ -6,10 +6,8 @@ using Content.Server.Cargo.Systems;
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using Content.Server.Nutrition.Components;
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using Content.Server.Nutrition.EntitySystems;
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using Content.Shared.Cargo.Prototypes;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Prototypes;
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using Content.Shared.Stacks;
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using Content.Shared.Tag;
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using Content.Shared.Whitelist;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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@@ -67,7 +65,7 @@ public sealed class CargoTest
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var testMap = await pair.CreateTestMap();
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var entManager = server.ResolveDependency<IEntityManager>();
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var mapManager = server.ResolveDependency<IMapManager>();
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var mapSystem = server.System<SharedMapSystem>();
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var protoManager = server.ResolveDependency<IPrototypeManager>();
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var cargo = entManager.System<CargoSystem>();
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@@ -93,7 +91,7 @@ public sealed class CargoTest
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}
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});
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mapManager.DeleteMap(mapId);
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mapSystem.DeleteMap(mapId);
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});
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await pair.CleanReturnAsync();
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@@ -151,6 +149,7 @@ public sealed class CargoTest
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var testMap = await pair.CreateTestMap();
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var entManager = server.ResolveDependency<IEntityManager>();
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var mapSystem = server.System<SharedMapSystem>();
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var mapManager = server.ResolveDependency<IMapManager>();
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var protoManager = server.ResolveDependency<IPrototypeManager>();
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var componentFactory = server.ResolveDependency<IComponentFactory>();
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@@ -207,7 +206,7 @@ public sealed class CargoTest
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entManager.DeleteEntity(ent);
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}
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mapManager.DeleteMap(mapId);
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mapSystem.DeleteMap(mapId);
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});
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await pair.CleanReturnAsync();
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