Makes clumsy not delete guns (#25243)
clumsy no longer deletes guns Co-authored-by: Jessica M <jessica@maybe.sh>
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@@ -87,8 +87,6 @@ public sealed partial class GunSystem : SharedGunSystem
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Audio.PlayPvs(clumsy.ClumsySound, gunUid);
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Audio.PlayPvs(clumsy.ClumsySound, gunUid);
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PopupSystem.PopupEntity(Loc.GetString("gun-clumsy"), user.Value);
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PopupSystem.PopupEntity(Loc.GetString("gun-clumsy"), user.Value);
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_adminLogger.Add(LogType.EntityDelete, LogImpact.Medium, $"Clumsy fire by {ToPrettyString(user.Value)} deleted {ToPrettyString(gunUid)}");
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Del(gunUid);
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userImpulse = false;
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userImpulse = false;
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return;
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return;
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}
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}
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