Fix human skin tone distribution (#38701)
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@@ -153,8 +153,7 @@ public sealed partial class HumanoidCharacterAppearance : ICharacterAppearance,
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switch (skinType)
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{
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case HumanoidSkinColor.HumanToned:
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var tone = Math.Round(Humanoid.SkinColor.HumanSkinToneFromColor(newSkinColor));
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newSkinColor = Humanoid.SkinColor.HumanSkinTone((int)tone);
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newSkinColor = Humanoid.SkinColor.HumanSkinTone(random.Next(0, 101));
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break;
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case HumanoidSkinColor.Hues:
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break;
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